CPLT-K2 Judge (2x AC10, 4x MLas, XL265)
4/5,

1 rating

Thread in 'CPLT-K2' started by CaveJohnson10, Jan 3, 2014.

  1. CaveJohnson10

    CaveJohnson10 New Member

    2
    0
    2
    This is my favorite build for the K2, and one I'm fairly successful with. Keep the medium lasers on chain fire, and you'll be alright even on terra therma. I normally link the ac10s, but you can chain fire them if you prefer. This build can alpha 3-5 times depending on the map before it hits 90% heat. It does not carry AMS, but the 66 km/h speed makes it easy enough to dodge.

     
    Last edited by a moderator: Oct 4, 2014
  2. Sassafras

    Sassafras MechSpecs Addict

    521
    76
    32
    This is a good build, though you leave some tonnage on the table. I'd shave some armor off the legs and throw in an XL280 engine for some extra speed.

    I would also probably exchange 1 DHS for an extra ton of ammo since 60 rounds is a little low for my tastes. I prefer 90 rounds, though 75 may be sufficient.

     
    Last edited by a moderator: Oct 4, 2014
  3. Jay Z

    Jay Z Well-Known Member

    102
    0
    24
    I run mine like a gausscat, big engine, lots of ammo, good heat, front loaded armour :rofl:. This build works great at range and on the edges of a brawl, just don't get caught in the open :).

     
    Last edited by a moderator: Oct 4, 2014
  4. Falconium

    Falconium Administrator Staff Member

    1,499
    474
    67


    Here's the version of this build that I run. As usual, I choose to go with a bit of a compromise between speed, ammo, and overall survivability. Thus, I carry 7 tons of ammo for 105 shots, and I replace two of the MLasers for SPLasers, mainly for overall heat efficiency, and also because I generally prefer to load pulses in the torso rather than standard lasers. I also try to balance the armor overall, obviously giving the legs more priority than the arms, and I lose a few points out of the head as well.
    All such minor differences aside, though, this is definitely a great build. The sound of those AC-10s solidly punching their way through components every 2.5 seconds is extremely gratifying. ;)
     
    Last edited: Oct 4, 2014
  5. Graystone

    Graystone New Member

    6
    1
    3
    [​IMG]
    This build is pretty impressive. I'm using the 4ML / 280 XL version cause I had that engine lying around. It runs a little hot if you actually try to use your lasers, but not more than most builds. Its immensely gratifying to see those AC/10s punching off enemy components. Very good for PUGS.
     
    Last edited by a moderator: Feb 11, 2015
  6. enileph

    enileph Star Lord

    4,203
    518
    201
    My version. I love this build.
     
    Last edited by a moderator: Oct 4, 2014
  7. boods

    boods Active Member

    85
    8
    15
    I run mine identically to Enileph. Great build and lots of fun. I was having trouble getting into my K2, but this build made it much more enjoyable.

    I actually stumbled onto this build by tweaking the K2 Hobo build, but you guys deserve credit for posting this long before I stumbled onto it.
     
  8. Graystone

    Graystone New Member

    6
    1
    3
    4/5,
    Still really good even after Clan Invasion. Makes use of all the hard-points and most of the quirks. Makes an excellent support fire mech to follow in the assaults. A 40 Damage pinpoint alpha is nothing to sneeze at.
     
    Falconium likes this.
top-fast
top-fast
top-fast
top-fast