JR7-D Helmer's Founder (4x MLas, 2x SSRM2, 2x JJ, AMS, XL280)
4.5/5,

6 ratings

Thread in 'JR7-D' started by Helmer, Oct 12, 2012.

  1. Helmer

    Helmer New Member

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    I find this build to be a great harasser and quick Base capper. It's very effective against larger mechs as well as other scouts. With adding "Master" your speed increases significantly too.

    Where it has issue is with Streak enabled 'mechs , Light 'mechs with light lasers, and can run fairly hot.

    In regards to the armor? Distribute how you see fit (for your play style)
     
    Last edited by a moderator: Oct 4, 2014
  2. Helmer

    Helmer New Member

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    With the advent of DHS, Endo and FF. I've updated the build to incorporate all 3.

    I've also switched to the 2 ssrm 2s for ease of use against other lights.
     
  3. Mythweaver

    Mythweaver Advanced Member

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    I've stolen the name of this 'Mech from a friend of mine (until now...lol) UntamedZero. I take the name because it is the most fitting I could find for the Jenner's role as an Interceptor.

    The ability to stay glued to the back of any other light 'Mech while dealing out continuous damage is outstanding with this chassy. Exceptional manouverability and the abilty to fly coupled with the 30 point Alpha make this a 'Mech to be feared. One thing to be wary of however, is the need to maintain your Heat Discipline; although it isn't as serious as with the JR7-F, you need to be careful. No one can afford to shutdown in front of an angry enemy who just watched you blow his Recon element to pieces!


    Mythweaver.:D

    Post Script: The name for this 'Mech isn't the only thing I stole from UntamedZero, the design was originally his too!
     
    Last edited by a moderator: Oct 4, 2014
  4. UntamedZer0

    UntamedZer0 Well-Known Member

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    I approve. Would also like to point out it has Ferro Fibrous armor and I run 2 tons of ammo in mine with a 215 armor rating.

    Now if I could only get a Jenner with ECM and build the 'Jennerdictor'.
     
  5. Mythweaver

    Mythweaver Advanced Member

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    Hey Zero!

    Glad to see you and Gdad77 here. It is my hope that both of you will take some time to post your builds here. With the experience and winning attitudes you both possess I think you have a lot to offer. Before you do, take a minute to read the General Discussion Thread explaining how to post your 'Mech's.

    Myth.:D


    Post Script: I will have to upgrade to Ferro-Fibrous to get that extra Ton of Ammo. Thanks.
     
  6. UntamedZer0

    UntamedZer0 Well-Known Member

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    There's nothing special about the weapons. There's probably little special about the armor, which in true Kurita fashion, looks as if it were patched together with epoxy, duct tape and body filler. It's another one of those silly fast Jenners everyone hates.

    So why should I pay any attention to some bloke who slaps his name on it like The Macho Man Randy Savage and thinks that gives it credibility?

    Well, here's why: I have ran hundreds of matches in a Jenner D and my similarly equipped Cicada X-5 since stat tracking started and who knows how many before. During this time I began to pay close attention to every aspect of it's performance. Sure these builds have been around forever, no one questions them, they just run with it. However, I noticed I just wasn't using 2 tons of SRM ammo be it streaks or standard. If I did pass into the second ton of ammo then it was just barely at the very end. One thing I had an abundance of was heat.

    One just can not pass up an opportunity to min max just a little bit further.

    I have spent the weekend testing this correction on both my X-5 and Jenner extensively and only on a few occasions have I ran out of ammo with a need remaining for more but never was it a decisive factor. This being because the primary weapon of the Jenner is the lasers and the purpose of SSRMs (in cannon at least) is to preserve ammo by only firing when you can insure a hit. The heat sink replacing the ammo has made all the difference. Less shutdowns, more laser, no real change in the use of SSRMs, I still pop them off whenever I can. The difference this has made in combat was immediate as often I would watch other Jenners over heat while I am just a hair more efficient and that makes a much bigger difference in the long haul compared to a ton of ammo you never use much that is just a ton of ammo explosion liability.

    So in the end what makes this rehash special? Just experience.
     
    Last edited by a moderator: Oct 4, 2014
  7. Excalibaard

    Excalibaard 101 010 Staff Member

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    Damn that thing is almost as quick as when I have speed tweak. Still love my dual SRM4, SSRM is so easily shut down by a tiny bit of ECM :/. Probably should give running this quick a try though, I'll wish I wouldn't have to go back to my XL280 ;)
     
  8. UntamedZer0

    UntamedZer0 Well-Known Member

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    I am rarely solo. If I am concerned about ECM then the SSRMs become SRM2s +1 more DHS to compensate. Either way there is no need for more than a ton of ammo.

    Hey thread name editor, "Jennerceptor" has an R at the end, "Jennercepto" sounds like the mad technician who put it together.
     
  9. Mythweaver

    Mythweaver Advanced Member

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    ECM is a deterant for the Streak but it isn't a total denial. Zer0 and I run against ECM all of the time with these 'mechs and it is important to remember that your sensors can still obtain a lock somewhere around 200-250 meters. (I don't remember the actual range) Keep in that sweet spot range firing Streaks when possible and use your energy weapons against that light's legs...he will go down.
    Skribs recently watched me kill 2 ECM Commando's with my Jenner on Alpine (we engaged them both at the same time)...it's difficult but not impossible.

    Mythweaver
     
  10. epikt

    epikt Benefactor

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    Well, I'd say that is there was a problem it would be streaks, not ECM...

    Anyway. What you're writing here makes sense Zero, I'll try to rework my Jenner (2*ML+2*SRM4) with this idea in mind.

    PS: I find "jennercepto" pretty neat.
     
  11. UntamedZer0

    UntamedZer0 Well-Known Member

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    Well it's supposed to be "Jennerceptor" but incurred a typo being edited. ECM may be annoying and denies a lot of your close in range for streaks but it isn't impossible. The reason I prefer streaks on this build is because of it's speed and maneuverability. If you are using all of the chassis mobility to it's max you find yourself wanting a fire and forget missile as the speed of the engagement makes it difficult to land larger packs of SRMs on smaller targets.
     
  12. Cold Macaroni

    Cold Macaroni New Member

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    This is the current iteration of my Founder's Jenner. I've been experimenting with it since Closed Beta and have tried different loadouts and weapon systems and found the the Med Lasers and SSRMs were my favorite. When Endo/Ferro/DBL heatsinks became available, I was able to free up some weight, which went towards the second SSRM launcher and more heat sinks.

    This is very similar to the loadouts being used by Zero and Mythweaver. My build sacrifices a little speed for increased heat dissipation. Heat can become an issue if you let it all hang out for an extended battle, but it dissipates quickly. I have found that 1 ton of SSRM ammo is quite sufficient; it is very rare that I run out.

    Zero, Mythweaver and I have wolf-packed our Jenner builds more than a few times with terrifying results. We can generally find a fourth pilot to run an ECM scout with us to make things that much more irritating for stray mechs.

    If you're interested in one of the 'Jennerceptor' builds, please do; they're a ton of fun (OP in pack :ph34r:???). There is still some adjustment to be made in terms of Speed vs Heat vs Ammo vs Armor to suit your tastes and play style.
     
    Last edited by a moderator: Oct 5, 2014
  13. epikt

    epikt Benefactor

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    You misunderstood me:
    - I know "Jennercepto" was a typo, but i find it way better than "Jennerceptor". Why so serious? we need fun name for our mechs, not wannabe badass names;
    - when I said streaks were the problem, it wasn't because it is week against ECM. It's because it's unbalanced and dumb.
     
  14. Michael

    Michael Grand Poobah

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    I would really re-evalute the speed on this machine. Heat management is all well and good but in these chassis speed is life and you are a full 10-12kph slower than most of your competition. With all your Mech Tree XP stuff unlocked you can get away with the higher speed larger engine and lower heat-sink combo; it will just take several sessions of play testing to acclimatize yourself to the machine and learn the necessary discipline on micro heat management.
     
  15. Cold Macaroni

    Cold Macaroni New Member

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    I dunno man, streaks definitely have a place.
     
  16. Michael

    Michael Grand Poobah

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    Yes, I realize that and now that I have had my morning coffee I have corrected the mistake.

    On that note; in the future please follow the naming guidelines you see in every other build. Clear, concise and to the point.

    When the new system comes out that may change and allow a more verbose title system but for now this is what we have.
     
  17. Cold Macaroni

    Cold Macaroni New Member

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    Michael,

    Some valid points. I have not personally had a large problem with the 8% or so speed difference. I've used this mech with a larger XL, but I found I preferred the tonnage in the extra heatsinks. That being said, that was done before there were many other mechs that could run at these speeds. I may find myself experimenting with the larger engine again.

    And apologies for not seeing the build posting guidelines. I will adhere to those in the future.
     
  18. Michael

    Michael Grand Poobah

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    No worries and everyone plays differently so I get what you are saying.

    For me? It is BECAUSE there are so many mechs these days that run 150+ that I usually like to shoehorn in the biggest engine I can. Sometimes you need that speed to extend and withdraw. Hell even AT 150+ kph sometimes you can't always get away when you need to.

    An example would be a match we had last night in which I was run down from behind in my 3L because all their mechs were either as fast or just a couple of KPH faster; I couldn't extend and escape, nor could I turn and burn against 2 Ravens, 1 Jenner and 1 Cicada. Had I been faster the outcome might have been different; egress and set up for a different plan of attack.

    I drone on about this in my Light Mech Combat Guide! "SPEED IS LIFE" in these machines; especially when people wolfpack you.
     
  19. epikt

    epikt Benefactor

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    So I swapped the second ton of ammo into one more DHS on my jenner.
    Most of the time I ran out of ammo (2*SRM4 => only 12 volleys!) but it's not that bad: it forces me to place my shots, so most of my ammo is damage dealt, and most of the time I ran out of ammo at the near end of the game. The additional DHS is not miraculous, but it helps.
    Overall I think it's a good trade. Thank Zero to bring up this point.
     
  20. skribs

    skribs Min-Max Maniac

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    I personally get too frustrated trying to use SSRMs against ECM that I won't put streaks on unless I have ECM. However, this past weekend saw very little ECM use (lots of hero mechs), so if you're not running out of ammo with that much opportunity - yeah, you can afford to drop the ammo. Untamed, I've run with you enough to know that you tend to run in groups, which gives you a huge advantage as there is often 1-2 ECM running with you. However, I wouldn't recommend this build for general PUGs, because it can be frustrating to get a lock if you end up all alone. My other issue is (as some of you have noticed) Streaks in this patch sometimes hang up and take forever to lock on target.

    Like you've said, though, the MLs are the primary, and the Streaks are backup, and I know you wreck in this build.

    Epikt, how are streaks unbalanced and dumb?
     
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