HGN-733C OP What What? (1x AC20, 2x PPC, 1x JJ, STD310)

Thread in 'HGN-733C' started by Michael, Oct 24, 2013.

  1. Michael

    Michael Grand Poobah

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    Ridiculously overpowered.
     
    Last edited by a moderator: Oct 4, 2014
  2. Blagg Zear

    Blagg Zear Star Lord

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    looks simple, but should be very powerful if used properly. I don't have a STD310 right now (and maybe won't buy one), so I will try this setup with a STD300 and more Ammo.



    but i somehow would like to try this as well:



    I would say, at least 4 of 5 stars, but i will tell after i have tested it. :rolleyes:
     
    Last edited by a moderator: Oct 4, 2014
  3. Lan

    Lan Mech Wrangler

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    Yeah, I faced a lance of these plus a single 3D configured similarly yesterday and they did a lot of damage. It's the newest meta without a doubt.
     
  4. BRB

    BRB New Member

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    What about similar mech:



    It's faster, almost same amount of armor, and can pick up targets from distance efficiently (it can eat 110 armor in 10s), even before the AC 20 can be utilised.
    The cons are:
    - lack of ams
    - no jumpjets.
    - XL engine (in some cases).

    But about HGN-733c overpower I'll say this build can catch him off guard.
     
    Last edited by a moderator: Oct 4, 2014
  5. Lan

    Lan Mech Wrangler

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    Guys, the first build is about pinpoint accurate ballistic damage. IE, jump, fire on the way down, hit 40 pts in ONE single location with one single blast and land in cover. Then doing that again. And again. The original build has 46% of heat efficiency and doesn't trigger heat penalties from too many PPC's.

    That's the efficiency of it. Adding more weapon to the loadout dilutes the power of the build. It doesn't need more damage really. It's a holepuncher and it does that well.
     
  6. ReconSaint

    ReconSaint Star Lord

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    OP as fuck haha, feel dirty using it, but i just cant stop!
     
  7. The Verge

    The Verge Moderator Staff Member

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    Ballistic Pinpoint damage is op. when compared to crappy LRMS and Lasers.
     
  8. Novarum

    Novarum New Member

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    This maybe?


    Pros:
    -longer ballistic range
    -better projectile speed similarity
    -2 less heat on alpha
    -carnage of dual UAC5s if you get caught out of position
    -Enough ammo for 45 alphas (If none of them jam)

    Cons:
    -4% less movement speed
    -2 less heatsinks
    -slight projectile divergence due to the delay between the first and second shot of the UAC5
    -chance one or more of the UAC5 shots won't fire, leaving you with a 35 or 30 damage burst

    Personally, I just like the better range and more bursts on hand. Still, it won't be as reliable as the OP's build at 270 meters.
     
    Last edited by a moderator: Oct 4, 2014
  9. The Verge

    The Verge Moderator Staff Member

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    hm... No.
     
    Last edited: Oct 4, 2014
  10. ReconSaint

    ReconSaint Star Lord

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    Besides, Just having two UACs is a bit of a waste. Youd get better sustained fire from two AC5s.
     
  11. Aylek

    Aylek Administrator Staff Member

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    Still beasty as hell.

    [​IMG]


    http://mwo.smurfy-net.de/mechlab#i=72&l=b1a3f851f2437762d1e3d8bf5b953e873a3b103d
     
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