Large laser haymakers, small laser jabs, ac20 uppercuts. Not terribly sure how serious I am with this build...but it's one I think would be fun to play, just because. Since I know how well 2 LL's and an AC20 do on my victors, having 3 (even with ghost heat) could be lots of fun. Possibly chain them up, or just suck it up for those perfect alpha shots. Small lasers, for when you absolutely MUST have that extra, fast hit on a red component in a brawl. Realistically, due to the range, you won't be using the small lasers until people are CLOSE...outside of their range, your heat is actually 45% split between the AC20 and 3 LL... I'll give it a shot...because at the least, it'd be fun
Your Saints: 17 DHS/decent Cool Efficiency STD350/decent Speed AMS Your Sins: Low Armor weak Triple SLas (Damage&Range) breaking the Heat Penalty with Triple LLas (forcing you to either Chainfire or fire max.two of them at once) not using the Missile Bay/losing the Arms = limited Firepower only 3tons of AC20.Ammo Overall i rate this Build 3 of 5 Stars. It's not crap, but it's also not good. Compared to an AC20+2xLLas+4xMLas+SRM6 Build, this loadout is very inferior.
Blagg, I 100% agree It just seems like it could be fun, and I've been playing around with the variety the 6 energy arm slots provide.