STK-3H "Marinara" (4x LRM15, 3x MLas, TAG, BAP, STD255)

Thread in 'STK-3H' started by Jay Z, Sep 11, 2013.

  1. Jay Z

    Jay Z Well-Known Member

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    LRM ship here. I got lerms. Even with 10 tons of ammo, this thing has a reputation for running out. You can be a great asset to the team by providing tremendous fire support. It does run hot, but you don't fire the MLs unless absolutely necessary or the ammo has run dry. Fire the arm launchers if you want 1 big volley to swamp AMS. Fire the torso launchers if you want tighter grouping and better chance of landing a hit (fast mechs). Fire all 4 if you have a big target tagged. You have to think ahead with this mech. anticipate where the enemy is going and where the brawl will occur and move to a position where you can over the engagement area while minimising exposure. It runs the stock engine so speed is not a strong point.
     
    Last edited by a moderator: Oct 3, 2014
  2. JakeEDogge

    JakeEDogge New Member

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    Built a very similar machine but with 6 tons of ammo, 4 med. lasers and artemis rather than tag. You're right of course, it does run out of ammo fairly quickly but 4 meds still pack a reasonable punch.
     
  3. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

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    B-E-A-UTIFUL LRM boat. Slower than the wrath of God, but, great for it's role. Only issue is with countering AMS. You've got 2x LRM15s that launch in one volley, then 2x LRM15s that will end up launching in three volleys, with a final volley of 3 missiles per launcher. Makes an easy day for AMS to eat up your ammo. With the amount of ammo you have, you can spam all day, however, you will have a lot more rounds which never reach target (especially w/o Artemis) than if you have a boat that can fire all of your LRMs up in one salvo.

    I have a Battlemaster setup very similar (Verb's LURMageddon build) and the 3x MLas are a perfect Boater's defense. I have taken several mechs down w/ the lasers after pummeling them with artillery as they close distance. :)
     
  4. Blagg Zear

    Blagg Zear Star Lord

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    i still prefer something like this:



    Unbreakable Rule: If you can load LRM20s without firing in Streams, then do it! Besides keeping some firepower if someone shoots off your "wings" is always viable. :rolleyes:
     
    Last edited by a moderator: Oct 3, 2014
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