https://mwo.nav-alpha.com/mechlab?b=6e4aa2e7_SHC-PRIMES Quirks ENERGY RANGE+2.5% ER LASER HEAT-2.5% JUMP JET HEAT-20% BASE ARMOR (CT)+8 BASE ARMOR (RT)+6 BASE ARMOR (LT)+6 BASE ARMOR (RA)+8 BASE ARMOR (LA)+8 BASE ARMOR (RL)+8 BASE ARMOR (LL)+8
https://mwo.nav-alpha.com/mechlab?b=f1b2468b_SHC-B Set of 8 for two times the narc'ing fun. The quirks and extra Narc really increase the number of targets you can mark. Also, the energy quirks push the dps to match up well with the 3x PPPCs build, but with more range from the ERPPC. I saw a group that all brought missile boats. If you want to bring Lrm boats, make sure to have a person of the group bring narcs. Quirks COOLDOWN-7.5% HEAT-7.5% JUMP JET HEAT-20% TORSO YAW SPEED+10% BASE ARMOR (CT)+8 BASE ARMOR (RT)+9 BASE ARMOR (LT)+6 BASE ARMOR (RA)+8 BASE ARMOR (LA)+8 BASE ARMOR (RL)+8 BASE ARMOR (LL)+8 SET OF 8 XP BONUS+2.5% ENERGY COOLDOWN-10% MISSILE COOLDOWN-10% ACCELERATION+10% DECELERATION+10%