Theory craft for 20th april 2021 patch _ Max skills and balls hardenes required. You can alpha strike ONCE , but it will be a glorious alpha strike. Once hot, use MPLs for DPS or SNPPCs for pinpoint, depending on target.
Looking forward to trying this, the triple ppc looks hella sick. How would you feel about downgrading the lasers to ML or SPL? Especially SPL got a lot better again with the patch, and though it lacks range, it seems like a fine alternative
I thought the same thing...downgrading to SPL, you can get an XL335 in there and break 77KPH without trying for any speed tweaks, which you're gonna need to get in range. I also feel like the armor in your arms is gonna get them ripped off quickly, but going with SPLs and a bigger XL means you can sacrifice some DHS to throw some extra armor into the arms and head, and also add in a TC1 to help the SPLs out a bit. This is very similar to the Fisher builds I've made on a lot of mechs, PPCs to lure things in, SPLs to ruin their days once they get close. I've always liked the way the build works on things like an Ebon Jaguar, I can't imagine a WHM this fast would be terribly worse at it. _
Had another thought after I got home, sub out the snubs for light PPCs, and not only can you still run the XL335 with more armor, but you can run more DHS as well. _ Lower alpha, but still a nasty punch with a bit better heat for emergencies. Also made a LE version using the LE300 that works, if you want a bit more survivability: _
If you drop the TC1 and re-arrange LPPCs, you can fit +1 DHS _ The same applies to the LE version, but I'd prefer MPLs on arms so LPPCs will be fired in a tighter group _