Casual HGN-IIC "Try-Lander Returns" (1xcGR, 2xcERLL, 2xcATM12, cLTAG, cLAP, cXL325) + alt (JJs, LRM)
4/5,

1 rating

Thread in 'HGN-IIC' started by CarloArmato, Jan 7, 2019.

  1. CarloArmato

    CarloArmato Professional Potato Carrier

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    I'm still trying to resurrect my "origin" build...




    Quite cool build with mixed med / long range weapons.
    Use ERLL and Gauss rifle to soften up targets at long range and attempt as many free trades as you can. If someone tries to get close, use ATMs / poke harder to finish off or melt targets once they get too close.

    ALT: max JJs version. Build will become way hotter, but manageable provided you won't fire both firing groups.


    ALT: swap ATM12 with LRMs, drop a DHS, replace LTAG with TAG, add some LRM ammo
     
    Last edited: Aug 31, 2020
    Nekromanteia and Excalibaard like this.
  2. Kelvera

    Kelvera New Member

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    I also, was trying to re-create the build I ran on the 732. This looks good lol.
     
  3. Excalibaard

    Excalibaard 101 010 Staff Member

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    I've been trying to find a good way to outfit all my HGN-IIC differently, and this looks both unique to the chassis and fun! Will let you know how it goes!
     
  4. Nekromanteia

    Nekromanteia Benefactor

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    4/5,
    Among all the HGN-IIC builds; I've fared the best on this build with ATMs. Really liking the Gauss + ERLL combo, maybe I should try the LRM alt too.

    [​IMG]

    ::EDIT:: Screenshot of the virgin run on the ATMs without skills
     
    Last edited: Aug 31, 2020
  5. CarloArmato

    CarloArmato Professional Potato Carrier

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    Hotter but with max JJs version. Alpha strikes will be extremely rare, but heat dissipation will be enough provided you won't use both firing groups togheter.
     
    Nekromanteia likes this.
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