SHD-2K "Solahma Special" (3x ERLLas, XL325)
5/5,

2 ratings

Thread in 'SHD-2K' started by Excalibaard, Apr 16, 2014.

  1. Motörhead

    Motörhead Benefactor

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    CW version :) but overall I prefer more speed in normal games too, keeping same DHS and dropping just 1 JJ.

    You drop shield arms. but with this speed you should try to fire from max range.
     
    Last edited: Dec 13, 2014
  2. Remarius

    Remarius Star Lord

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    Why do you think that out of interest?
     
  3. Solahma

    Solahma Star Lord

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    Well, to me it's the high mounted hardpoint presenting minimal profile to the enemy. About the max, long-range firepower you can cram into a medium.
     
    Remarius likes this.
  4. lord_auriel

    lord_auriel Benefactor

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    instant (lasers), very high mounted, super long range firepower, without wasting tonnage to do the same on a 80+ ton mech. It's like LRMboats, Trebuchet 7M is best for that reason :)

    Yeah, catapults... have one disadvantage. Once something gets close to them they are toast, whereas SDK-2K can twist and run and shoot and twist and does not have a CT that is as huge as australia.
     
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  5. Aylek

    Aylek Administrator Staff Member

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    I am VERY tempted to finally get the 2K as well, especially for Community Wafare. Builds would be either 2x PPC + X (2x SRM4?) or this one. Can anybody recommend on the 2K? Please note I already mastered all the other variants of the SHD.
     
  6. Motörhead

    Motörhead Benefactor

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    Can anyone not ? :D

    It's also the best IS SRM6+A medium brawler, as all missiles are very high an minimal exposurem IE you can poptart with SRM in the 300m range, and it even gets some quirks now, go for it as soon as you can !

    If you have an XL340 that's even better ! I love both builds with XL340, the added speed is just too good compared to the rest.

    I should add I'm not doing that good on CW, but I'm a terrible sniper and SRM skirmishers with XL don't work that good there.
     
    Last edited: Dec 14, 2014
  7. Motörhead

    Motörhead Benefactor

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    Time to test this build with 3 ERLL at once with no GH !
     
    Solahma likes this.
  8. mmstahlman

    mmstahlman Active Member

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    Thinking the same thing, I already put the build back together. I'll have to try it tomorrow though... It's 2:40am and I'm going to bed.
     
  9. Motörhead

    Motörhead Benefactor

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    EU timezone here :) and if the GH is confirmed after tests, this is going into CW defensive deck too
     
  10. Remarius

    Remarius Star Lord

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    GH?

    Edit... Ghost Heat...
     
  11. Aylek

    Aylek Administrator Staff Member

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    For a defensive CW setup speed isn't as important. Therefore I switched to a STD recently and haven't looked back, as you can use a whole side of the mech for shielding.



    You can push this a bit and go for even more cooling power. AMS would be nice as well, at least if there are some more in your group bringing one.





    Any of those are viable. Upgrading the engine from the STD 250 while retaining AMS would cost some cooling efficiency, but should work anyway.

     
  12. tfun90

    tfun90 Advanced Member

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    I don't think the XL is much of a risk for this mech. The vertical and left side poke profile are slim enough to avoid all but the most focused return fire, and last long enough to get good use out of the extra DHS from tonnage. Also, the XL speed and extra JJs should help longevity a bunch.
     
  13. Solahma

    Solahma Star Lord

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    aaaaaaaaaaw yis
     
  14. Motörhead

    Motörhead Benefactor

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    The FF version is not that bad either, now that heat penalty is gone

     
    Last edited: May 8, 2015
  15. Hamish McPiton

    Hamish McPiton New Member

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    5/5,
    Great build - fast and hard hitting, able to control the heat on most maps. I'd give it 6 stars if I could.
    I didn't think the XL325 would be worth the big price tag but it's just amazing. Most of my deaths are from center torso core outs, not ST so there really is no downside to the big XL.
     
  16. enileph

    enileph Star Lord

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    Well, you don't have to buy a new XL325, you can get one from your garage, or dismount from other mechs.
    If you don't have one, you will have to suck it up and get one, as XL325 is useful in other builds and mech, and is well worth it to own in your garage.

    Is testing this.
     
  17. tfun90

    tfun90 Advanced Member

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    Engines that are a multiple of 25, and engines that are one rating down from those multiple-of-25 ratings will be pretty good value. The multiple-of-25 rated engines will give you the most heat sinks or internal heat sink slots per ton, and the one rating lower ones will have the most speed per ton in relative to its neighbors. When optimizing an IS mech, you are usually either chosing if you want your engine's power plant to run cool or fast.

    **IMPORTANT NOTE** some XL engines weigh the same, with different rating.
     
    Last edited: May 4, 2015
  18. enileph

    enileph Star Lord

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    NOT ENTIRELY TRUE:
    XL engine is different.
    Exambles being XL255 and XL280, buth are great and weighs THE SAME as XL250 and XL275 respectively.
    So unless there is the engine cap you should not be using XL275 and XL250.
     
  19. Aylek

    Aylek Administrator Staff Member

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    Absolutely true from a min-/max- point of view.

    However, there might still be viable reasons why such an engine might be used. I for myself am using several XL275s in builds which *should* have the 280. Reason for this? I used the occasions where regular mechs were on sale with their CBill prizes ('faction sale'(?)) to grab medium mechs like the SHD-5M, stripped the engine and sold all the rest...
     
  20. tfun90

    tfun90 Advanced Member

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    Oh good point, some XLs weigh the same. I was thinking STD.
     
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