I have structured and merged all omnipod quirk threads now that all clan mechs are in the same section. Will be working (hopefully with help of Thiak) to finish all clan quirk data, so it can be checked in a less time-consuming fashion than the link posted by vergere.
This is something smurfy REALLY need in include in his datasheet for real. Also, we need data on maddog: Head: nothing CT: nothing RT: P: Torso Turn Rate (Yaw) +5%, Missile Weapon Cooldown -5% -- 1M A: nothing -- 3M B: Torso Turn Rate (Yaw) +5% -- 2M LT: P: Missile Weapon Cooldown -5% -- 1M, AMS A: nothing -- 3M B: Torso Turn Rate (Yaw) +5%, Missile Weapon Cooldown -5% -- 1M RA: P: nothing -- 2E A: Arm Movement Rate (Yaw) +5%, Arm Movement Rate (Pitch) +5% -- 1E B: Energy Weapon Cooldown +5%-- 3E LA: P: nothing -- 2E A: Arm Movement Rate (Yaw) +5%, Arm Movement Rate (Pitch) +5% -- 1B B: nothing -- 2E RL: nothing LL: nothing
This list is now up to date as of 11/04/14 patch. Closing thread like other (upcoming?) Quirk References, keeping it as fresh as possible with coming patches and newly released mechs. Pre-Ice Ferret Clan Mechs still used PGI's old notation for Cooldown Quirks. They have been updated accordingly to their new system, so while this is counter-intuitive, a positive value means a reduction in actual cooldown duration.
It doesn't look like the quirk changes from Dec 9th were updated for the Nova, Mist Lynx, or Summoner.
I'll get right on that! Note: When finished I'll copy this over to a resource in the Resources and Guides section and unsticky the thread. EDIT: The updated quirks for Summoner, Mist Lynx and Nova are not listed in the 9th december patch notes, only that they were implemented. Considering I don't own any of these clan mechs, can someone help me find these, either by checking in game or finding the appropriate link? Thanks in advance EDIT2: Google helps. It's too late to think clearly