Wait theres some major changes sneaked in there at the bottom: Bug Fixes - Hit box adjustments for: - Hellbringer - Hunchback - Ice Ferret - Mad Dog - Mist Lynx - Spider - Firestarter - River City/River City Night: Statues have been removed to prevent players from getting stuck. - Viridian Bog: Fixed ballistics from passing through the arthropod shells. Some of those sound great (statues and hitboxes) and wish I'd know about the Anthropod Shells. But they nailed Firestarters and Spiders?
yep. That's PGI's answer to shitty netcode (high "ping" delta = indestructible spiders = "players falsely blame hit boxes but it's really a sevrer issue") Anyway who cares, I'm just gonna keep myself out of discussions and play whatever light works best in the "new new" meta until that one gets nerfed as well. Commando time!
Those hit box changes will indeed be very interesting. It might even be the biggest change in the upcoming patch. Did I already say 'DAMN' because I took three days off next week... 17th, 18th and 19th? Mainly for Christmas preparations, sure, but also for some nice rounds in my shiny loyality KGC - and now it comes a week early!
I'd very much like to see them as I have all three chassis and I hate they Myst Lynx and am not a massive fan of the other two. Silly PGI publishing half an announcement. I suppose they could still be working on the clan quirks....
This would allow for some differences on Chassis Variations for Clan mech I hope. Why is Ice ferret not getting it? Probably need it most.
First rule: DON'T PANIC! Second rule: If you already panicked... calm down and check the forums. Russ said that he will not release any quirks until the IS Mechs are through and done. And the Ice Ferret hardpoints will be changed.
Midnite... that doesn't make sense as the patch notes say: "Myst Lynx, Nova and Summoner received 'Mech Quirks". Thats in 4hrs 47mins.