any real good reason to buy it? It`s the only Clan Mech, where i don`t know what unique Pros it has compared against the other Mechs. Everything it can, another Mech can do it better imo. Even the Shitfox does a Scout/Support Job better with its C-Arm-Omnipod. I'm just not sure. Storm Crow and Mad Cat are the next C-Bills Releases and i still don`t have enough Bucks collected for both of them. But damn, i'm so bored atm with almost all of my Mechs mastered (only some Lights left). I need something new to have some fun with MWO.
I'm exacly in the same spot, but I guess it's better to farm for SC, Timber and let's not forget Warhawk too after those, don't use c-bills on adder, you will regret it in a few days ! On the other hand I've got positive feedbacks on it, people find it fun and better then they expected. Still, imo there are 3 big release for cbills soon, and they need 33m + 45m + 45m approx. At least the DWFs made me buy a lot of weapons, but will still need LRMs for SC and the SRMs too, and those are expensive!
Well, clearly you need to grind out the Bills to buy it anyway then Seriously, it may not be top tier, but Adders work, and they can be fun.
I like it a lot. But as a disclaimer I must say I also like the KitFox very much. The Adder is definitely not a top tier mech (it's perfect for our "subpar mechs we love anyway" discussion) and I will certainly not recommend it as a general advice. First, I think anyone should buy the KitFox before they buy the Adder. The Fox can't carry as many firepower, but it has ECM and jumpjets, which are great assets. Second, you may indeed want to be sure to have enough c-bill for the Stormcrows before you blew 20 millions on the Adders. So what does the Adder do better than the Fox? 1/ AC+ML combos: you can't seriously mount an UAC/10 and 3 MLas on a KitFox, you can on an Adder. And it's awesome; 2/ 4 SRM6s: same speed, but more ammo/cooling; 3/ lurms: 2 LRM15s + 2 MLas (one can be traded for a TAG) is really fun, but again a bit heavy for a KF; 4/ some heavy energy loadouts, like 2 ERPPCs or 2 LLas + 2 MLas.
Yes, if cbills are a concern, you should definitely skip adders for the time being to get the far superior scr/timber. But, like epikt said, the adder loadouts can be very fun (ac (or lbx) +ml, 4srm6a, 2erll + 2erml for the 3 different builds). I also tend to last a lot longer in adders vs cutefoxes for some reason and it's nice to keep my arms most of the match.
Oh, and triple AMS, more useful than you think if you go guardian. (you are not as fast as a real light) Hell Yeah! Personally I think adder is more like a cicada type than a light, but slower than a cicada. Oh, and you are forced to waste a slot and half a ton on the fucking flamer that I nevver use. I would recommand the following, for different variated styles of play. 1) 2x cERLL + 2x cERML. Seem simple and solid. Prefered build. 2x cERPPC seems to be too hot. 2) combo of SRM4/6, whichever suits your fancy, does work well with this combo. 3) LRM5 quick striker, a bit boring though. 4) single cERPPC and cERML, more reasonable in heat. I don't enjoy this one much though. 5) SSRM4 with 2x cERML. Mini Light Hunter. 6) I know someone like the AC10 build, but I would suggest LBX10 instead, with CERML as said by epikt. Up close and personal. 7) EVENT BUILD. 2x cERLL, TAG, NARC. For getting event points while you are at it. (kitfox is better on this) 8) This nutter: Obviously you can use cUAC20 instead, but this shotgun makes you happy.
Whoever expect to find on a clan light the (sweet) feeling of IS lights will experience a major disappointment. Clan lights are indeed closer to a medium, with a smaller profile (and the armor that comes with it). I may change this statement with the Mist Lynx and the Ice Ferret (not a light I know, but 140kph fast!), but at the moment it's very medium-ish. That's why I tend to mount a lot of weaponry on my clan lights, and maybe why I enjoy the Adder.
Yeah, kit-foxen and adders and definitely slower than IS lights by a fair margin. In a light-fight, you are basically a smaller medium mech trying to use your (generally) superior firepower and cooling. This is actually part of why I tend to do better with Adders that have a ballistic arm than pure energy loadouts...when something like a Firestarter comes calling with JJ, more MLas, and probably machine guns too, having something like an Ultra-10 usually sends the message really fast that they should find different prey. Whereas with something like 2x ERLL, 2x ML your extra cooling doesn't really come into play until you've both alphaed three or four times, and being an easier target you're more likely to be the one missing parts from that exhange.
The adder should basically be compared the the Blackjack more than the lights or cicada. Much slower, and much more firepower than the latter. I think you should wait for the SCR though. They have an amazing torso twist of 130 degrees (Hunchback has 125 for comparison, SHD has 90) and are as fast as the adder with more firepower. It's really incredibly good.
Indeed, similar to the Jack (a mech I love) more than to the cicada (or only a slow cicada with ACs). Anyway, Adders rule the battlefield!
I'll echo SubjectSeven's comparison: and Enileph's builds: Ultimately its a small profile mech with high torso energy points that carries a decent payload for a heavier IS mech. I have three 1K+ matches with it including a 1,200+ one. All three were 2 cERLL/2cERML. I've used KFX's and ADR's quite a lot and while the KFX is a great utility mech its terribly delicate.... hint just shoot the arm off and it loses its ECM and triple AMS. At that point its fairly crippled for the minimal damage to its arm. That arm is also VERY easy to hit as its profile is horrible. I've tried a lot of fits and always came back to those two or a LPL/3MPL. All three were solid builds with good firepower. Others like a triple cERLL setup just ran too hot once they tweaked clan energy weapons whereas the dual cERPPC setp just runs a lot better on the Nova with its JJ's and extra double heat sinks. One cautionary comment about the quadruple SRM 6 version as your heat spikes a lot (controllable but be careful as you're usually fighting direwolves so need to get in cover fast) and you run out of ammo quickly (at which point you just end up using the flamer to blind opponents fighting your side. Don't run off to hide like a baby just pair up with a heavy and go hunting. At worst you act as armour for the heavy at best you blind your opponent, drive up their heat so they can't use most of their weapons and blind them. Nuff said the heavy will appreciate it.
2ERLL and 2ML is done with 130 kph on a cicada with ECM. Can even go XL280 and mount a 14th in the engine. I'm sure the adder can be powerful, but I just recommend the SCR because it can be even better
Ask @TheDevilsIncarnate about the SCR. Saw him on the enemy team last night and dropped an airstrike on him; he deftly avoided that but didn't avoid the SCR that was on my team running a sniper build. That mech can get in to position pretty quickly and just "ZOMGWTF hit me from across the map" on people.
Yeah but another mech being great isn't really a comment on the performance of another totally different chassis..... And yes I love the Stormcrow and Timberwolf for the group queue (well at least till the quirks come in).
@Remarius since Blagg wanted input on whether to get the adder or to save up, it's relevant to the discussion though.
It also has a weak vulnerable IS XL AND crappy IS range weapons. Amusingly the 3M is the medium I used pre-pheonix far too much.
Was going to link the adder fit I used but how do you get the old smurfy style link on the new forums?
Most points were already posted. I disagree with some posts. I like to compare the Kitfox and Adder to the Spider and Firestarter. Foxes and Spiders are well suited for scouting and shielding but have relatively poor weaponry while doing so. Adders and Firestarters pack a punch to be reckoned with. A Kitfox can defend itself for a certain period of time, but 101 it will often go down when on it's own. Adders are not good for scouting, but they pack a helluva punch unparalleled in the lights section. Sure, u could mount 4 SRM6s on a Kitfox as well... but then again you will miss some armor and/or ammo. Adders are better than their fame.