Based on this concept+gameplay AWS-8R Heavy Missile Support, but with 5 Tonnage more you get more secondary Firepower for Defense, and more Heatsinks for sustained Missile Rain. This is by far my most favorite 1S Build. I tried Verbs Lurmageddon build first, but hell it's hot like hell!!! You can't keep the enemy under long suppression. And you lack direct Firepower - problem of most LRM Boats. This here runs much more cooler than the LRM50 builds, but with synchronous Launcher.Recycle Time of all Launchers! You never have to keep an eye on the reloading bar. Simply hold the Button. Besides when you fired all missiles away, you still have a bit Range Power .. plus you got more speed than running with an superslow XL300. My Damage Scores directly bumped up from average 500+ to 700+! With high Chances to even break 1K with all that ammo and Laserfirepower. Weapon Groups: 1. MLas 2. LLas 3. Tag (always on) 4. LRMs (linked) 5. LRMs (chainfire) Alternate "Super-Ammo" Version: testruns: Blagg
The Large laser addition is nice, but Spending those 5 tons otherwise can get you this: BAP (because you have no artemis), STD engine (because I've died a bit too much to ST explosions and have no XL350), plenty of ammo and the same amount of heatsinks - a LL = more spam! Of course exchanging BAP and/or DHS for even more ammo is possible if you want. Or you could get Artemis