TBT-7M Seven o' Mine (3x MLas, 2x SRM4, 1x SRM6, 4x JJ, AMS, XL320)

Thread in 'TBT-7M' started by Gofer, Sep 1, 2013.

  1. Gofer

    Gofer New Member

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    With the Seven o' Mine, the Borg have a place in providing Fast and Attractive mid range support for your Lance's heavy and Assault Mechs. The XL320 and 4 JJ make her a nimble craft to pilot at over 100 KPH WITHOUT speed tweak and using three weapon groups (2 ML, 1ML+SRM6, 2x4SRM) you can put out almost continuous fire without fear of shutting down. Seven o' Mine can alpha at more than 40 points on any map twice and resume normal firing rotations as you zoom away. Equipped with AMS, you're covered while doing support in exposed areas - a feature that keeps both yourself AND your escorts much safer. I use this mech with extended range sensor module and seismic so that I can "see" behind cover as well as "see" further out in the haze of Caustic Valley, or through the dim whiteness of frozen city. I regularly put up 250 - 400 points / game with this and am chalking up 1-2 kills when opportunity presents. This mech is murder on enemy units that are 70-80% ..... the continuous fire from Seven o' Mine is relentless, so the kills come easily.
     
    Last edited by a moderator: Oct 6, 2014
  2. Excalibaard

    Excalibaard 101 010 Staff Member

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    SRM4 in the NARC tube takes a while to fire, highly decreasing it's DPS and burst potential, I'd equip a SRM2 or nothing at all. Also freed up some slots to equip FF with an XL325. 2 left over tons though from having no AMS/1 less JJ so I spent those on 2xMPLS

     
    Last edited by a moderator: Oct 6, 2014
  3. enileph

    enileph Star Lord

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    If you want mid range alpha and SRM based action, maybe you should think of 2x SRM6+A.
    That would increase the accuracy of your missile fire.
    Consider this build.
     
    Last edited by a moderator: Oct 6, 2014
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