_ Even though you're a 100 ton assault, you shouldn't really be tanking any, you need to quickly go in, get a couple shots in, then make sure you aren't exposed to too much enemy fire, and make sure you're doing it with a lot of teammates backing you up. You are a key piece of the murderball. Alpha strike, twist, wait for all weapons to re-sync on cooldown, twist and fire again. When running hot ignore the ERPPC and you can keep the boom splat rolling. Suggested skills: https://kitlaan.gitlab.io/mwoskill/...0e271dcf37f0000e86f770f000080af2319#s=Weapons Less than halfway skilled up this baby gave me a solid monster game (tier 1 solo quickplay): https://imgur.com/FzDsyvl - That is no arty strikes, no coolshots yet! The build is very map specific though, obviously Polar Highlands and Alpine Peaks are going to be difficult. Your ERPPC gives you the ability to not be completely useless at long range, although won't win any trades. At about 400 meters you can start shooting the ERPPC and LB20X together to give you a little more punch. But then when you get down to SRM range, that is where the fun begins. Alpha, twist, and MASC back to cover, rinse and repeat.
5/5, I picked up the Spirit Bear recently, and I'm running a very similar build. One ton less SRM ammo, but a ton more of armor because more often than not, I'm the sturdiest thing on our side.
heh, I've seen 4SRM6 LBX20 combo, i've seen ERPPC LBX20 combo, but I've never considered a three-way mix of the weapons. Might have to try a similar build on a MCII.
The MCII might be able to do it, but the MASC is really what made this build fun for me Although, JJ's on one of the MCII's in combo with this might be interesting.