At this rate you're probably wondering: Why the hell is it so slow? Well, for one, with speed tweak, it's already pretty fast for a long range support mech. Second, this is very long range mech, focusing on "thumping" enemy forces at a distance. You won't be seeing much of the front lines, and that small amount of speed is well enough for you to get into a good thumping position. The psychological effect of Dual 40% cooldown AC5s and Triple LRM5s can REALLY make an entire team back up into cover. Also range modules make this even scarier. Also, poptarting galore with those 4 JJs.
Hey B, Please post only one build in the op, two builds make it impossible to discuss properly. By adding the laser it's a different build, minor changes such as engine, DHS or AMS is considered the same build. The first build has a cpl of weak spots IMHO, mainly too little ammo. The CASE has no effect since you have a XL and the engine is present in the sidetorso. 4 JJ's is a bit much when your ammo is so low? Suggest you drop the CASE and two JJ and get more ammo?