VTR-9B "The Destroyer" (2x LL, 2x SRM4, 2x AC5, XL320)
4/5,

1 rating

Thread in 'VTR-9B' started by Cpt Chattahah, Jul 26, 2013.

  1. The Verge

    The Verge Moderator Staff Member

    4,367
    497
    231
    looks like you need to start the Victor 1000 damage club of Champions!
     
  2. goooooller

    goooooller Well-Known Member

    123
    1
    23
    [​IMG]

    Barely squeaked in to the 1K Club
     
  3. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

    2,280
    303
    63
    Grats! :)

    I notice those legs are still pretty armored. Get more liftoff and spread some of that damage and those 1ks come a lot more often. :D
     
  4. don Zappo

    don Zappo Advanced Member

    428
    46
    32
    This does seem a common setup to enter into the 1k club with. I'm still trying to prove that its possible with a faster engine in there. Good job!

    BTW, Cpt... watch what you say. Just look at his sig before risking his fury! ;)
     
  5. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

    2,280
    303
    63
    Wooooah! Just my experience, Gool. Nobody's tellin' you what to do! Don't shoot! ;)
     
  6. goooooller

    goooooller Well-Known Member

    123
    1
    23
    I listened and it good advice! Been racking up 600-900 damage games like crazy with this build. 5/5
     
  7. don Zappo

    don Zappo Advanced Member

    428
    46
    32
    Since I'm retrofitting my Cataphract-3D to an all energy build with an XL300 tonight I have a spare XL320 lying around. It looks like I'm going to give this build a whirl tonight as well. Maybe it will convince me to not turn this mech into a mobile AC20 with an XL375 in it...
     
  8. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

    2,280
    303
    63
    Don, this mech also works great as a jump sniper. It gives you some extra weight over a 3D to throw in some SRMs, more armor and gives you better speed than a HGN. Does not, however, allow for the minimal exposure you get from shoulder mounted weapons in a 3D.

    2x AC/5, 2x PPC or 1x AC/10, 2x PPC. Depending on the firing speed you want out of an Autocannon. PPCs and AC/5s have a very similar projectile speed, making them my favorite sniping combo in current game. Also, puts all your weapons in your arms so you can make more snap shots.
     
  9. don Zappo

    don Zappo Advanced Member

    428
    46
    32
    I'm trying to make this mech more of a DPS build so I've actually gone with something *very* similar, but with my VTR-9S since they're essentially the same mech:



    I have streaks in there since I *always* forget to fire the SRMs with this mech in close combat so the giant target reticle helps me remember, plus its one less weapon system for me to track with - it's a bit tricky with three different projectile speeds to deal with. Also, I have them set to chain fire to help with rattle and disruption during combat which seems to be working out alright for me. I am looking at fitting 1-2 UAC5s in there with an upgrade to XL325 but I haven't worked it out with. You have your addiction, and I have mine. ;)

    I have my VTR-9K outfitted as my jumpish sniper based upon our favorite BJ-1 build: 1xPPC, 1xUAC5, 2xLLas. Considering my Cataphract is set up for pure jump sniping right now I needed something different with this mech. I can't have them all be pop-tarts! Heh.
     
    Last edited by a moderator: Oct 3, 2014
  10. Aylek

    Aylek Administrator Staff Member

    2,761
    528
    197
    Here you go.

    I won't post the smurfy lab picture because I don't want to mash up the forums' sections too much. You're right in stating that 9B and 9S are basically the same mech, but this only holds true if you aren't using the hardpoints distinguishing those two: either the third ballistic or the third missile hardpoint. As your build wants the third SSRM2 this discussion should end here and be taken over to the 9S subsection.
     
  11. Red Line Pilot

    Red Line Pilot Active Member

    91
    2
    15
    Holy damage Batman!
    1250 in 5 minutes XD

    This is a great mech if you get to shoot other assaults. This was a VTR 9S but the load out was (almost) the same.

    [​IMG]
     
  12. don Zappo

    don Zappo Advanced Member

    428
    46
    32
    1251 damage and only one kill?!? There is no justice in this world!
     
  13. Red Line Pilot

    Red Line Pilot Active Member

    91
    2
    15
    Silly still kealers.

    Or it just shows i can't aim for sh*t XD
     
  14. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

    2,280
    303
    63
    [​IMG]

    NOM NOM NOM! SO DELICIOUS! EIGHT KILLS! :D

    Ended up killing myself due to overheat getting the kill on that last spider. SO worth it!
     
  15. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

    2,280
    303
    63
    Updated for group-play.



    Supports snipers with good range, but, still has GREAT DPS when you get into fist-fightin' range! The ERs work a lot better in groups and the additional AC/5 ammo is necessary when on large maps.

    2¢.
     
    Last edited by a moderator: Oct 3, 2014
  16. mmstahlman

    mmstahlman Active Member

    84
    15
    17
    Dang, this build just works. I doubt I am as good as you guys... But it still works.

    Had an XL340 so I am running it with 2xAC/5, 2LL, 2SRM4.
    Mean up close. Mean far away.

    Thanks for the build!
     
  17. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

    2,280
    303
    63
    Updated for my current setup on The Destroyer. Now that SRMs are back in force, I added them back in (had removed them for UACs and/or LPLs) I run with 120 rounds of AC/5, 14DHS, 3x JJ and dropped the SRM6 to a 4-pack.

    The Destroyer is back in full effect! AC/5s for long range, combined with dual Large Lasers in mid-range and the end-all, be-all of "Piss off!" a pair of SRM4s to really light up their face. I've been back into the 700-900 damage range easily with this build. The movement nerfs HURT, but, she's still a murderous wench! :D

    I commonly play as posted above, with 14DHS and dual ERLL, however, it does get hot and running this with the emphasis on range (ACs w/ ERLL) the SRMs don't really justify their weight.
     
  18. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

    2,280
    303
    63
    Finally taking away the negative quirks on my baby!
     
  19. MntRunner

    MntRunner Junior Member

    40
    2
    4
    4/5,
    Had trouble finding a good build for this variant, until I tried this one. However, I only have an XL350 so I had to drop some weight. At first I dropped the srm's but found that those help a lot when you get in close. In the end I switched out the 2xAC5 for a single AC10. I lose a little range and dps, but keep the same alpha and I'm faster with the bigger engine. I also had enough room to add artemis to the srm's. I'll give this 4 of 5 stars.
     
    Cpt Chattahah likes this.
  20. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

    2,280
    303
    63
    Good way to pull some weight. This build is meant to make the most of the hardpoints. If you don't have the XL320/325, it gets a little expensive. However, the AC/10 is a great way to go. GREAT punch for a (now un-nerfed) chassis! Well played, mate, MRun!
     
top-fast
top-fast
top-fast
top-fast