Casual VND-1R "One Two" (5xMPL, 1xSRM6, LE225, 2xJJ)

Thread in 'VND-1R' started by HKO2006, Jul 12, 2020.

  1. HKO2006

    HKO2006 Active Member

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  2. CarloArmato

    CarloArmato Professional Potato Carrier

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    With max ammo skills, 1 ton of SRM ammo will be worth 140 missiles, so ~13 alpha strike. My sweet spot for brawler is ~20 strikes, so 1.5 tons of ammo should be enough for most matches.

    With that said, you can easily drop a ton of ammo to upgrade SRM6 to artemis...


    Or, even better, due to laser cooldown quirks you can fit an SRM4+A and achieve very similar cooldown: by including 1R quirks, MPLs will every 2.4s + 0.6s (cooldown + duration) and SRM4 will fire every 3 s (there is no duration). It's true that you will lose a bit of alpha strike (~4 damage), but you will gain a lot better spread (which in turns means less shots fired to kill someone, especially above those 80-100 meters when the SRM will reach the worst spread possibile) and every time your MPLs will be ready to fire, your SRM will be ready almost immediately. Also, 1 ton of SRM ammo is worth ~35 alpha strikes, more than enough in most matches.



    If you torso twist properly and you are sure you won't get headshotted that easily, you can free 0.5 tons for another JJ, or trade a JJ for another DHS, or even downgrade the engine to fit more DHS/JJs, the actual balance choice is yours
     
    HKO2006 likes this.
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