_ Balance of speed, mobility and cooling without sacrificing too much firepower and precision. Best used to flank and kill snipers / LRM boats or for very quick pop-tarts / hit-n-runs to support your team. Remember, this is a medium mech with no quirks on survival, so it's quite fragile for a pure brawl role. Alt: artemis variant. Hotter, with less armor, only 1xJJ and -0.5 ton of ammo for each weapon type _