TDR-5SS Super-Laserbolt (3x LLas, 3x MLas, AMS, STD280)

Thread in 'TDR-5SS' started by Blagg Zear, Dec 20, 2013.

  1. Blagg Zear

    Blagg Zear Star Lord

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    Last edited by a moderator: Oct 12, 2014
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  2. MadTerrapin

    MadTerrapin Junior Member

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    Definitely takes a lot more fire discipline than most of the mechs in my garage. When first built I overheated several times in a game.

    I took a step back, moved the LLAS into different groups and changed the way I play a bit and voila; hit Elite status with no real issue and even less shutdowns.

    Fire discipline and accuracy are two bywords for this mech.

    I use the arm mount LLAS for most of my stabbing, with the two remaining torso mounted LLAS as my additional burst damage (when a target is still or cored). The MLAS I keep for short range.

    Good build. Takes time, practise and discipline but once there - this can be a beast. Oh, it is pretty fast too.
     
  3. Excalibaard

    Excalibaard 101 010 Staff Member

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    The first energy point in the LT is really further up than I originally thought, which I discovered with the "Synergy" build on these forums.
    I would focus more on the sniper aspect of this build and equip it like this:



    Or if you want to keep it 3+3 and miss the shield arm:

     
    Last edited by a moderator: Oct 12, 2014
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  4. Solahma

    Solahma Star Lord

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    Great alt. build post-quirks. Over 900m range for the ERLL makes it a ranged master. Ghost Heat removed for 3 (ER)LL means you can keep firing them for a good amount of time.

    here is my take:

     
  5. Motörhead

    Motörhead Benefactor

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    CW opener version, this thing is great fun as first mech to drop in. One of the few mechs I use adv. zoom with.

    [​IMG]

    Can fire so much in some games, given the range, that every DHS matters, so I just went full sniper for CW.
     
    Last edited: May 21, 2015
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