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TDR-5SS: 1 DHS worth losing 7 KPH? Your Opinion . . .

Discussion in 'Thunderbolt' started by Falconium, Jan 4, 2015.

Which of these two builds is your preference?

  1. STD300: +7 kph

    11 vote(s)
    100.0%
  2. STD275: +1 DHS

    0 vote(s)
    0.0%
  1. Falconium

    Falconium Administrator Staff Member

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    Basically, here are two builds for the 5SS variant, and I'm really just wondering which of the two would be the preferred build of y'all.

    STD300:


    STD275:
     
  2. Michael

    Michael Grand Poobah Staff Member

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    2% heat efficiency versus that 7kph speed? I'll take the speed. It helps with several things; torso twist, movement to a location, ability to hunt faster targets that are on the run.
     
  3. Motörhead

    Motörhead Benefactor

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    Speed any day :)
     
  4. Durandal

    Durandal Legendary Member

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    From a Tribes vet, "speed is life."
     
    Stooge 3 likes this.
  5. Falconium

    Falconium Administrator Staff Member

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    Those are the reactions I was expecting, and that's the build I've personally been using. I was just curious if there were any of us who cared enough about heat efficiency to forego the speed in favor of a single DHS. And apparently not! :D
     
  6. Durandal

    Durandal Legendary Member

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    If you were looking at more than a 2% (unelited) difference, it might've been more of a question...but 1 DHS just changes things so little in most cases that it's not worth losing the speed. Now, if you took a small-ish speed loss for 10% unelited...then my answer changes.
     
  7. Falconium

    Falconium Administrator Staff Member

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    Well exactly, it's all about degrees. Large gains for minor losses = definite approval. But minor gains for large losses . . . not such a great idea.
     
    Last edited: Jan 5, 2015
  8. Durandal

    Durandal Legendary Member

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    Heh looking at the fully elited stats, it actually is an even worse tradeoff later on...with no basics, there's a 2% heat difference, but full elite it falls to only a 1% difference, so yeah, the extra DHS looks even worse in the long run. Really, I've started to only make that sort of tradeoff on Clan mechs a lot of the time now...since you can't change the engine, the negatives for adding a DHS are often less (ie, taking off some leg armor on a non-light mech that's never been legged in any game you've played) and thus more justifiable. I would also say that the easiest mechs to make this tradeoff on are going to be assault mechs...ie, if you downgrade an engine on a King Crab, you might only lose 1-2 KPH in comparison for some extra tonnage. As Falc said, it's all about the ratio of gain vs loss.
     
    Motörhead likes this.
  9. enileph

    enileph Space Pimp

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    STD300, no contest.
    The speed is worth that one DHS. (not to mention more armor.)

    I would even think of taking out even more DHS for an SRM4 also. But that would be another build.
     
    Last edited: Jan 6, 2015

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