A healthy blend of lasers and missiles, with a dash of TAG. Weapon Group 1: LLas Weapon Group 2: MLas Weapon Group 3: LRM15 + TAG Weapon Group 4: TAG 118% cooling efficiency just firing missiles 49% cooling efficiency firing missiles + LLas (long range) 53% cooling efficiency firing all lasers (brawling) Engage with LLas and missiles at long range. I find putting TAG on the same group as the lasers cuts down on micromanagement, but I still have the TAG on it's own group just in case. On some hotter maps you may have to chain the missiles and chain LLas shots between salvos, which requires having TAG in it's own group. It's a nicely balanced mech for long range with decent brawling capability if you pinpoint your laser strikes.