Spirit Bear "Splash Bear" (1x cLBX10, 2x cLPL, 4x cSRM6, MASC4, TC1, cXL400)
5/5,

1 rating

Thread in 'Spirit Bear' started by Blagg Zear, May 18, 2016.

  1. Blagg Zear

    Blagg Zear Star Lord

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    Ultimate Splash & Crit Damage. Just make sure to avoid early enemy fire. This Assault does not feel tanky like an Atlas!?

    Weapon Groups:
    1. Dual WUBs
    2. Boomstick
    3. Splashattack

    Alternate "Artemis IV" Edition:


    Blagg
     
  2. Spazamataz

    Spazamataz Junior Member

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    How many alphas till overheat though? that's the main problem I've seen with these builds.. when it's SB vs SB (more than not) it's all about MOAR..
    The faster he dies the less damage you take..
    I've been seeing SB's overheat left right and centre... best case you kill him... and have no CT left..
     
  3. Blagg Zear

    Blagg Zear Star Lord

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    well, the trick is not simply to Alpha like nuts in a 1o1 battle - you have Guns for range fire, and you got Quad SRM6+A for CQC -> who needs Full Alphas, if SRM24+A can take you down faster than you can say WTF.
     
  4. Spazamataz

    Spazamataz Junior Member

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    5/5,
    HOLY %^$@*&#!!!!!
    900 damage out the gate....
    IT'S OVER NINE HUNDRED!!!!
    And Heat management is.... manageable... sorta...
    Fair call oh mighty Blagg... Fair Call....
     
  5. Spazamataz

    Spazamataz Junior Member

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    Non-art in case veiwers were wondering...
    Although I did forgo the targ. comp. (mainly cause I didn't see why... comments Blagg?)
     
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