Casual Skokomish "Rush" (UAC10, MRM30, 2xRL20, MASC IV, LFE320)

Thread in 'Skokomish' started by The Shazbot, May 15, 2018.

  1. The Shazbot

    The Shazbot Active Member

    71
    15
    18

    (Get speed tweak, armor, and firepower Skill Nodes)

    Cruises at 70, MASCs at 90. Always left-side or hill peak with MASC, and try to shield with your right side. Oh, and make sure to Rocket Pawnch somebody before your right torso gets blown off. Fun stuff!
     
    Last edited: May 15, 2018
  2. The Shazbot

    The Shazbot Active Member

    71
    15
    18
  3. Excalibaard

    Excalibaard 101 010 Staff Member

    5,169
    1,110
    269
    A bit too much ammo for what I usually use, but I like the idea. I might move the single-use RL20s to the torso and put an MRM40 in the arm for tracking targets better, though that also means its shot off easier so I'm not sure about that.

    Skokomish also has great quirks for non-pulse lasers, 2 erml may be a nice reliable addition over the rocket launchers.
     
  4. The Shazbot

    The Shazbot Active Member

    71
    15
    18
    Yea, the Skoko seems to be a commit once, then you are probably gonna be ruined 'Mech, at least for me. Some more damage output wouldn't hurt, since in most good games I can rack up the kills and components destroyed, but damage falls in a little short at the 400-600 range.
     
top-fast
top-fast
top-fast
top-fast