This is very much a bracket build, but it's one that works great in Quick Play(especially with the new heat changes). I've also used it to great effect in Solaris. The standard modification of dropping ammo for additional heatsinks applies. You've also got to play it as a mid-range harasser using cover and primarily the laser arm until your opponent is damaged enough that you can close to SRM range and brawl them apart. It's important to override during the final engagement, since in Solaris, you can't die from overheat if your opponent is destroyed first.