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Casual MDD-RV "Hail of Missiles" (2x cATM12, 3x cERML, c(L)TAG, c(L)AP)
5/5,

1 rating

Discussion in 'Revenant' started by Taxen0, May 14, 2018.

  1. Taxen0

    Taxen0 New Member

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    This is the first build I post here and the first one that I (as a newer player) feel I perform well in, any feedback is appreciated!

    The build is straightforward enough, get close, tag and shoot your ATM to inflict high damage. With 3x cERML for pinpoint damage / backup if you run out of missiles. I put most weapons in one arm to get slightly higher mounts compared to torso and improve peeking potential. Feel free to remove a heat sink if you don't want to strip the armour from the dead (shield) arm.

    Omnipods
    RT & LT: Prime for missile quirks
    RA: B to get 3 energy hardpoints
    LA: C For extra armour on the dead arm
    (switch LA and RA if you want to peek with your left side)

    As I said I'm quite new to the game but I have managed to get above 1k damage on a few games, and frequently get about 600-700.
    Edit: Ok, I have now gotten quite a bit of practice using this build and love it! On average I get about 500-600 dmg (not counting games where I simply fuck up positioning in the beginning and get crushed) and 1k+ games are now quite common.

    As for skills, get all missile related nodes and most of the heat gen from firepower.
    Armour (whole left side) from survival, to make the most of quirks.
    full cool run from operations
    Radar deprivation from sensors

    The rest you can use wherever but I like to get some torso speed.
     
    Last edited: May 24, 2018
  2. Alloh_BR

    Alloh_BR Junior Member

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    5/5,
    ATMs work great, IF you know how to use... good heat also.. and the light tag is great against ECM, a must when using streaks, usefull with ATMs... if you can keep the aim on a mech, all ATMs will hit!
     

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