_ A little warm but it should be viable. It might struggle a bit if the HP of MRM volleys don't increase, but it should still be able to do some work.
5/5, 5 stars for the ML version. This is one of the few Marauder II variants that I could actually get 1k damage with when skilling it up.
Came up with something similar, like a giant version of the MAD-9M meta. Probably too hot. Btw, the jump from the LFE350 to LFE355 is 1.5 tons. Not really worth it. I wanted it to be fast, and it looks like the 350 is best. _
I gave an adjusted version of the MAD-9M to a buddy of mine. He came up with something similar, but with ERML (for range, but debatably useful), a STD340 and Endo structure much like the above. Carries an additional DHS and sacrifices the jump jet for another 2 tons of ammo. Toasty, but he swears by it. 55.1 versus 56.7 for speed is a relatively small tradeoff, though you could wonder if you're really going to chew through that much ammo.