Hey guys, Here's the build I'm playing with: It's essentially my attempt to do a Clan-style support light, but better because 108 kph is better than 97.2. The heat containment isn't great but you've got the mobility to reposition often, so you can keep moving.
Redacted part about the title ### Back to your build, is nice to see someone interested in this little nasty mech IMHO, the main issues about having 4 LPPCs are the risk to incur in ghost-heat and the lack of speed. While the first one is easily avoidable and adds some firepower (because with 3xLPPC you are really cool), the latter is not. By my experience, any light slower than 110 km/h is kinda easy to hit: add to this the fact that you are squishy (defensive quirks will mitigate this, but you still have the armor of a light mech) and you could not be able to reposition quickly, dodge shots properly or avoid a brawler. Many medium mechs will be able to run at your same speed or slightly slower (e.g. Cicada or even worse, a Stormcrow) so being fast on a mech that can't brawl due to the minimum activation range of it's weapons (LPPC won't deal any damage under 90 meters) is a must, considering that your optimal range won't exceed 600 meters and the PPC speed isn't great. As is, I kinda feel it's more a little bro for the main group because you kinda have to stick next to them if you ever find yourselves in trouble.
The little bro role is kind of what I'm going for; rather than acting like a typical light I'm trying to put out a lot of firepower for the weight in the same vein as say an Adder, but with a higher speed and smaller profile.
I will give it a try: I'm not a fan of slow lights, but I need to see how much damage I can pull off with it.
Update: I've noticed now that you are using a light engine. Despite the "increased" survivability, I would fell more comfortable with the additional speed provided by a XL225 engine and an additional JJ to reach higher locations. The swap of a "normal" DHS into a engine DHS will also make the mech slightly cooler.
I've tried the LE200 You a really relying on your teammates for self defense. If anything will get close to you, you will die. If you shield with the same side every time, you can actually deal a little more damage before going down, but I kinda fell it is situational.
With the recent patch (LPPC deal 7 dmg, 7.25s cooldown and 7 heat) this is now a viable variant: decent alpha damage (you should still fire 2+2) and very long RoF, so you have enough cooling despite the lack of additional DHS _