https://mech.nav-alpha.com/#6480cea4_HLF-2 Code: A@;D50:1|2f|l^|l^|6Ipb0|TC|EC|6S|6Sqb0|TC|DC|6S|l^rX0|kB|kB|kBsX0|kB|kBth0|6S|6Suh0|6S|6SvB0|0Sw606060 Figured I may as well share my build here. 5% less ATM heat isn't a huge amount, but a pair of ATMs can be toasty, so I may as well slap on the biggest pair I can! I wasn't entirely sure about how well a heavy mech with so much torso would do with ATMs since it needs a lock, but the MASC with teammate locks or tag+artemis (if arty is still bugged for lock on speed) helps out to be a hit and run mech. The small lasers match up with your optimal range pretty well, but it gets toasty real fast if you fire everything. I still need to skill mine, but I suggest getting plenty of heat-gen, double coolshot, and maybe a little bit of armor. I do want to see how having extra speed would work too. (also I'm bad with names, but thought this was fitting)