Thread in 'HBK-IIC-B' started by Ragnar RedHawk, Dec 15, 2015.
Great Build. But i dont like the idea going out in the fields with no backup weapon. So i added 2 mpl and reduced the engine
to a 255 xl which is fast enough for me. Also swapped the armor to one arm so you can torsotwist more efficiently.
CAP is a must have in this one. Overall a 5/5 from me.
Waiting for the lock-on timer on those SSRMs if you're in the open is agonizing, as is the reload timer (even with cooldown 5). Plus, no pew pew if you run dry. Andamar took off ammo and a heat sink to put in 2x MPLas, but I took off two heat sinks for 2x MLas and still got the mech to 42% cooling. Ammo in the side torso means risk to CT if it crits.
Not a fan.
clan ammo doesnt explode...
and it doesn't explode because all Clan mechs have something called "CASE" built into each mech already.
Not strictly true. CASE does not prevent ammo explosions- it only prevents the transference of damage from exploding ammo to other components (meaning that e.g. a side-torso ammo explosion can't destroy your CT).
I prefer speed, agility, and a little range. Otherwise, a great loadout for the -B variant.
Had to revise. TAG makes this SOOOOOO much better than cAP. Moreover, a single cERLL isn't much, but it's nice to have the range to grab some assist c-bills.
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