How many jumpjets do you look for in a Griffin build? On most of my mechs I want a minimum of 2 but for some reason I always want more on my Griffin. 5 JJs seems to be ideal but 3 is the absolute minimum I will go.
3+ is a start, 5+ is where things are going nicely, add more if you want to really fly. At 5+ you can do building hopping really well already.
Is there really a big difference in the jump distance between 2/4/6 jump jets? My build runs fairly hot and I have 4 JJ, so just wondering if I'm gimping myself by dropping to 2 JJ for an extra HS.