I'm actually surprised a similar build has not been posted during the "limited" availability of he mech. It was for me the first design to test on this variant (I love flying Yen-Lo-Wangish mechs). An obvious flaw is the "all in right arm" weaponry. The PPC's minimum range might also be a problem if you're engaged 1v1. That being said, I'm really amazed by how mobile the mech is. To be perfectly honest I did not test this build a lot. I actually only played one game. Enough to know it rocks: (my very first drop, crushing cheesy heavy poptards with my PPCs)
Nice cooling man, that's sweet with two PPC's on a quick mech. Just wait until you get it fully elited. I actually have played some with a single ERPPC but not two regulars. Probably due to me obsessing with STD engines for Griffins.
Then I'll probably test if ERPPCs are viable. They might be. I haven't seen the subject discussed, do you feel XL engine is a big problem on this mech? (never though about it - probably due to me obsessing with the heaviest possible weapon system :blush: )
Naw, the XL is fine on this mech. The arms go first. Hitboxes are great. I'm just trying to maximize that left side as a sacrificial lamb.
First build i tried on the mech was XL330 with ERPPC+PPC and it was a suprisingly nice, light and agile poptart, lacking in the close range department though. This sounds like a direct improvement. Too bad you have to stick all your weaponry into one place.