Casual FLE-20 ''Pestilence'' (4x SPLas, SLas, ECM+SA, XL170, MASC MKI)
5/5,

1 rating

Thread in 'FLE-20' started by MachineGod, Jun 24, 2018.

  1. MachineGod

    MachineGod Well-Known Member

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  2. With the stealth armor buffs, you can alpha for a very, very, very long time before needing a cool shot or to drop stealth for faster cooling.

    Also, running around at 177.6 kph with stealth pretty much negates all lock on weapons unless you position very badly and leave yourself out in the open and the enemy has a tag or someone gets very lucky with a PPC shot.

    Don't stand still.

    Avoid backing up whenever possible. I mean backing up at 118.3 kph isn't bad, but not as good as running forward.

    The small lasers have a bit longer range which means you can get into optimal range without triggering 'Low Signal' on the enemy mech.
     
  3. CarloArmato

    CarloArmato Professional Potato Carrier

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    About that 5xSL version, you can fit a LE170, upgrade do endosteel and fit a TC1...
    You will have to strip all armor head and a bit from the arms, but you shouldn't be taking damage and / or attract unwanted fire in the first place.
     
  4. CarloArmato

    CarloArmato Professional Potato Carrier

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  5. ShooterMcGavin80

    ShooterMcGavin80 Advanced Member

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    5/5,
    I've seen a few top tier pilots recently using the 5xSL + Stealth Flea. It is a nasty little bugger to deal with on the battlefield.

    A golf ball moving 170+ kph erratically. Your only prayer to kill it effectively is ERPPC's or single-shot autocannons. And you need to have good convergence. If they're wide mounted you'll likely miss with one or both.
     

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