CRG-1A1 "Maximising quirks" (2LL, 5ML, AMS, STD340)

Thread in 'CGR-1A1' started by Peem, Dec 13, 2018.

  1. Peem

    Peem New Member

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    This build is alpha light but can keep on shooting and shooting and shooting....
    Just about max armor, decent speed and good heat management makes this work for me.
     
  2. CarloArmato

    CarloArmato Professional Potato Carrier

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    Welcome to mechspecs!

    You should fix the thread title and write an approriate title for this build: in this case it is CRG-1A1 "Maximising quirks" (2LL, 5ML, AMS, STD340)

    About the build itself, if you fit a LE you have more tonnage to play around, for example you can upgrade LL to LPL and fit a TC1.


    You can fit 3xLL for an even better alpha strike...


    Or 3xLPL ...


    Whatever your choice, I'm not sure it is gonna be worth it due to the fact you can fit a similar or even better build on a grasshopper, which is better suited for the vomit laser role due to better speed and possibly pokes...
    Quirks are good (-10% heat gen is always great, -10% standard laser duration isn't great, but very welcome) and they will probably make the 3xLPL build even more viable, but I'm not sure about hardpoint location and acceleration / deceleration.
     
    Peem and Excalibaard like this.
  3. Excalibaard

    Excalibaard 101 010 Staff Member

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    That LPL+ML with LE350 is also the first thing I thought of Carlo :) LPL without quirks is still better DPT/DPS then quirks LL, and you have the heat/tonnage for it.
     
  4. ShooterMcGavin80

    ShooterMcGavin80 MechSpecs Addict

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    Here's the version I'm going to do:



    Although it may be better to take off the TC2 and get more speed. I'll see how it goes.
     
  5. Lorgot

    Lorgot Advanced Member

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    Gotta go fast
    (Plus it’s nice to look at in mechbay;))
     
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