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Funny CGR-BA "Half Asp" (2xcUAC2, 3xHML)

Discussion in 'Blood Adder' started by Archwright, Apr 18, 2018.

  1. Archwright

    Archwright Star Lord

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    It aspires to be a Blood Asp some day.



    There are other Blood Adder builds which use dual uac2s, but this one uses 3xHML from the Blood Asp because that's who it wants to be when it grows up.
     
    Excalibaard likes this.
  2. Archwright

    Archwright Star Lord

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    I'm still not sure that I want to commit real money for this build.
     
  3. Excalibaard

    Excalibaard Snobbius Maximus Staff Member

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    Seems decent enough, but keep in mind that it's still a Cougar. Slow lights die fast
     
    Archwright likes this.
  4. Archwright

    Archwright Star Lord

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    Kerensky preserve us, I actually bought the dang thing.
    [​IMG]
     
    Excalibaard likes this.
  5. Archwright

    Archwright Star Lord

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    It's taken me a few matches to understand how to use this build well (more than a few, if I'm honest). It can work, but it has some disadvantages to overcome.

    The high-mounted UACs make it good for peaking, but
    • No JJs mean you'll spend more time navigating rough terrain
    • Hope you like muzzle flash because it consumes the top 1/3rd of your vision
    It's a light mech, but
    • It's slow
    • Has mediocre armor
    • Geometry draws missiles to the torsos
    • Costs money

    I've been looking at upgrades to this build, and I'm looking at these options
    • Decrease ammo by 1t
    • Change 3xHML for 4xHSL (but this breaks the "half asp" concept a bit)
    • Use extra tonnage for ECM, heat sinks, or both
     

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