It aspires to be a Blood Asp some day. There are other Blood Adder builds which use dual uac2s, but this one uses 3xHML from the Blood Asp because that's who it wants to be when it grows up.
It's taken me a few matches to understand how to use this build well (more than a few, if I'm honest). It can work, but it has some disadvantages to overcome. The high-mounted UACs make it good for peaking, but No JJs mean you'll spend more time navigating rough terrain Hope you like muzzle flash because it consumes the top 1/3rd of your vision It's a light mech, but It's slow Has mediocre armor Geometry draws missiles to the torsos Costs real-world money I've been looking at upgrades to this build, and I'm looking at these options Decrease ammo by 1t Change 3xHML for 4xHSL (but this breaks the "half asp" concept a bit) Use extra tonnage for ECM, heat sinks, or both