Archer Club of 1000+

Thread in 'Archer' started by phulcrum, Mar 16, 2016.

  1. phulcrum

    phulcrum Junior Member

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  2. Pronotum

    Pronotum New Member

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    1228 damage, with my own "Hammer" build. Was only fully basic'd at that point as well.



     
  3. mthomas768

    mthomas768 New Member

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    This is from one of my best Archer games to date, even though it was a loss.

    Running 2xLRM15+A and 4MLs. Ran out of missiles when there were three left on our side. I probably could have finished off the dire wolf, red CT, if I'd been a little more cautious killing the king crab (and I'd remembered to close my missile doors). Wouldn't have mattered in the long run, since the adder, hunchback and mauler were still in fairly good shape.

    [​IMG]
     
  4. Kharrald

    Kharrald New Member

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    Hey, i just did my first 1000+ ! :p in my finaly mastered brawling ARC-T:
    TEMPEST
     
    Aylek likes this.
  5. enileph

    enileph Star Lord

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    what build?
     
  6. Kharrald

    Kharrald New Member

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    Click on TEMPEST, idk atm how to post builds properly :sorry:
     
  7. Blagg Zear

    Blagg Zear Star Lord

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    with this mixed missile build:
     
  8. Kurgan

    Kurgan New Member

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    Very successful game today with my 2R: 2xLRM15+A, 5x ML, TAG, BAP
    [​IMG]
     
  9. Excalibaard

    Excalibaard 101 010 Staff Member

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    It's been a while since I got to post in these threads.

    Build:


    I had 560 missiles left (Missile rack skills), so swap 1,5t of ammo to BAP against enemy ECM at your own discretion.
     
    Shock likes this.
  10. Grimlohk

    Grimlohk New Member

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    [​IMG]

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    Last edited: Dec 23, 2020
  11. Nice game.
    Not sure the TC2 is really helping. I would consider more armor or ammo. Looks like you are using survival tree a bit anyway.
     
    Grimlohk likes this.
  12. Shock

    Shock Patron of the Underdog Staff Member

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    With skills, that's more than enough MRM ammo. I'd be wary of shaving leg armor that much considering all the ammo in them
     
    Grimlohk likes this.
  13. Grimlohk

    Grimlohk New Member

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    Yes, still skilling it out. Thanks for the tips.
    I was trying the targeting computer out with the extra tonnage since MRM are relatively slow.
    I actually ran out of ammo in that game, and ran out to draw fire.
    You don't see tie games often. Last Urbie ran away.

    Someone already posted a similar build as a reply to the 2xMRM30 5xSRM2 build, but my version has a bigger engine and an extra heatsink and less ammo.
    https://mechspecs.com/threads/arc-5w-ash-singulary-2xmrm30-6xsrm2-le280.13927/
     
    Last edited: Dec 23, 2020
  14. Note that targeting computers do not help missile weapons. They do help speed up the time to have the mech doll damage information revealed.


    Beam weapons include all lasers; projectile weapons include all Gauss Rifles, PPCs, and non-LBX Autocannons.

    Targeting Computer Mk I

    Weight: 1 ton.

    Slots: 1 slot.

    Zoom distance: [+2.25]%

    Sensor range: [+2.25]%

    Time to gather target info: [-22.5]%

    Projectile weapon projectile speed: [+4.5]%

    Beam weapon long ranges: [+4.5]%
     
    Grimlohk likes this.
  15. The Insaniac

    The Insaniac New Member

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    [​IMG] [​IMG]

    2 LRM-20 Artemis, 4 ERML, Light engine
     
top-fast
top-fast
top-fast
top-fast