https://mwo.nav-alpha.com/mechlab?b=e87bda1d_HTM-27T Not much to say. It's a LRM boat with decent quirks. Makes a good alternate for an LRM...
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[MEDIA] I'm really starting to like the combination of LB-10-X AC and AC2 or UAC2. I've run something very similar on several 'Mechs now, and just...
[MEDIA] I initially built this on the -5E, before noticing that it's rather heat efficient, and brings enough ammunition sans lasers to do well over...
This is very much a bracket build, but it's one that works great in Quick Play(especially with the new heat changes). I've also used it to great...
[MEDIA] With these AC/2s all in the RT together, it's almost like having a Light Gauss rifle that fires every fraction of a second with no charge...
I was using this to satisfy the "challenge" requirements for the Powerhouse, sans skills, since I don't plan to actually run the Powerhouse, ever......
[MEDIA] I loaded this on my Vanguard, but haven't played a single match with it yet. I'm having trouble finding a build for it that doesn't include...
I've been thinking this over a lot lately, and looking at the 'Mech Mobility spreadsheets that Tarogato posted to Reddit. I'm having trouble...
[MEDIA] This is just a cross post from the HGN-IIC Keeper subforum. Seems the MCII-2 does this build better than the original. A generous load of...
An upgrade of skribs' original "Lermski" including new Omnipods and Weapons. [MEDIA] Using the FL torso allows you to put the Tag laser on a high...
A Summoner build I used to run frequently, upgraded with the new HML. Armor values are intentionally falsified. [MEDIA] I previously would've run...
This runs not quite enough LMG ammo, but I don't like stripping armor off in favor of adding ammo(feel free to do so). If you only fire the LMGs...
I like OmniMechs, and JumpJets. The only two Heavy/Assault that fit this description which I don't already own are the Night Gyr and the...
This build takes advantage of the fact that the -ML and -FL variants have been released for CBills. You can also run this with a Pride left torso,...
I have no idea if 2 tons of ammo is enough. My brain is telling me it's not, for even 8 LMGs. I've been running higher heat builds lately, just...
It's slow, and rolls right over your opponents, with a 50 point alpha, and a burst DPS of well over 10 at 360m. I went with a cheaper option on this...
I named this build "Brrrt" after the noise AC-10 "Warthog" used by the US military makes. The noise this build makes when firing is considerably...
A decent medium range harasser, capable of defending itself against enemy lights or with enough speed to escape pursuit from most heavier 'Mechs. I...
I'm not currently running this, but it's a build I want to try. I run a dual cUAC10 setup almost exclusively so far, but since those weapon mounts...
A capable brawler which uses dual cUAC10 for corner peeking and medium range engagements. I didn't like the ghost heat penalty on the stock cUAC/20...
Mack's Alpha: 105.6 I realize that's a terrible pun, but I was playing in the 'Mechlab again, and just wanted to see it for myself. Since I've...
With plenty of medium to long range poke, and still quite a bit of short range punch, the only worry in this monster is that someone(ok, most ones)...
This really wasn't what I was going for when I started off creating it, but it seems like a good utilization of all the 6R's hardpoints. Your right...
Strips lots of armor(sacrifices the arms, since they're empty anyway), and doesn't go very fast, but packs a punch. Not pinpoint, but functionally...
[MEDIA] ERPPC for early game engagements, and anything beyond 270m. Lights won't come near you after they see what you've got loaded, and holding...
[MEDIA] Inspired by the Highlander. The name is a bit misleading, being that the 4SP has no hunch, but it was either that or Highback, which also...
I've been running my 733C lately with an XL275, just because I'm broke and can't afford any other XL engines. Basically that means I'm left to tweak...
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