Put the LRM5s on chainfire to suppress/soften enemy mechs as you close the distance to deliver a 30pt PPFLD to finish the job
Or aid your...
AC20/3x SRM4/XL255 best build. if you finish the ammo and everything hits, you've done your job
Built for Invasion mode. Designed to sit on top of your base. Poke with ERLLas and if anything even gets the wrong idea about your base, let...
the point of the build is that you can nail someone twice in a row with 50 PPFLD on normal and cold maps, even with AC20 ghost heat. doesn't work...
people will eventually realise this is the best Gargoyle build. take as long as you need
Asymmetric build. Fire and twist!
I would start off with 5 tons of ammo and 2 more DHS first. 4x ASRM6 can run quite hot. You can start trading arm armor and then DHS if...
Because why not
Ability to alpha twice in a row without shutting down. Enough speed to get you to the fight before it's over
40 PPFLD for your mech destruction pleasure. Long range poke with the PPCs, close range devastation with AC20, annihilate everything in...
goes just as fast but more durable
Plays like an AH but with longer range and an extra laser. That is all.
Tweaked it slightly, more armor for shielding. TC2 isn't worth the weight in diminishing returns. And moved DHS to legs for better...
you may as well go all Medium Lasers. mixing up the weapons like that don't really help
And the arms are more likely to get blown off first
I would have placed the LPL in the torso for higher mount and less likely to get blown off
XL400 is kind of pointless, it takes up so much weight that you have nothing left for anything else
too much ammo. start from 2.5 tons and go from there. having more DHS increases the number of continued alphas
This build can be totally legit in solo queue
Swap out the MkII TC for a MkI if you find yourself running out of NARC ammo.
I always play with arm lock on by default and unlock when needed. This works especially well on laser drill builds with any mech. The pinpoint is...
updated the first post to reflect the new changes in JJs
Also, a cooler running version since the laser nerfs to Clan weapons. This one can be built...
Best SCR build
modified Farming version for Rewards 2.0. Rack up those TAG Damage and TAG Kill scores
Adjusting to the current Rewards 2.0 system where it pays to do QQ builds rather than optimised fighting builds
That's the most optimal build with 2 PPCs and 2 MLas. However, the DHS should all go onto the right torso with one in the arms.
Artemis is essential on a SRM6
Just regular medium lasers for sustained fire, the biggest engine and as many DHS as you can pack into it
STD Engine variant
Artemis is a must for splatcat. XL275 and XL280 weights the same so XL280 is better if you want to drop engine rating
SRM for taking out armor, 44.60 pinpoint laser for cleaning up
Mini GRF in yo face!
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