Due to new Heat Penalty rule, i downgraded from 3x SRM6 + 1x SRM4 to this, dropping two JJs and BAP, while adding one more DHS and 1ton extra Ammo. Blagg
My intention was to not break the Heat Penalty Rule at Alphastrikes.. besides losing 1ton Ammo = 100 Missiles for only a little more Punch is imo not worth it. Have you ever played this build? 6tons of Ammo are fired away very fast, if you constantly chainfire at enemies.
I have played this build many times, and 4 SRM6's hurt a lot more than your build. If you want another ton of ammo, Take the engine down, or remove the AMS.
I agree, I just started running this mech and the 4xSRM6+A is manageable but I even went down to a STD engine so I can zombie with the 2xMPL.
Revisiting the C4 and the Heat Penalty Rules i changed the loadout back to Quad SRM6+A. Go for Max Speed, 16 DHS and 4tons of Ammo and wreck Havoc