Direwolf 1000+ club

Thread in 'Dire Wolf' started by FuzzyBunny, Jun 21, 2014.

  1. Abigail Acerose

    Abigail Acerose Active Member

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    Last edited by a moderator: Oct 4, 2014
  2. Solahma

    Solahma Star Lord

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    after cERML got the increased heat in the Friday patch, I dropped 2 cERML for 2 more tons of cUAC5 ammo. So 5x cUAC5 and 4x cERML.

    [​IMG]
     
  3. Caspian111

    Caspian111 Active Member

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    [​IMG]

    Golgoth III version with LBX20 and TC1.
    http://www.mechspecs.com/forum/index.php?topic=7603.msg52395#msg52395
     
  4. SniperCzar

    SniperCzar Well-Known Member

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    Super-NARC/AMS Atlas is best Atlas.
     
  5. NancyBoy

    NancyBoy New Member

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    nothing amazing score. but i normaly dont go above 1k in this build, no arty used this time

    [​IMG]

     
    Last edited by a moderator: Oct 4, 2014
  6. Abigail Acerose

    Abigail Acerose Active Member

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    [​IMG]

    http://i.imgur.com/oUacWjH.jpg[/img]

    http://i.imgur.com/C4kp59h.jpg[/img]

    http://i.imgur.com/M1vu51T.jpg[/img]


    Wow... that cUAC5 cooldown module sure is somethin'! I kept running out of ammo.

    And I never expected to get four 1k+ games in a row! :D
     
  7. SniperCzar

    SniperCzar Well-Known Member

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    In the noisy ol' typewriter - http://www.mechspecs.com/forum/index.php?topic=7726

    [​IMG]
     
  8. Abigail Acerose

    Abigail Acerose Active Member

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    Okay, two things!

    First, IanSane's hilarious 1k match:

    [​IMG]

    ...with this mech:



    He made an oopsie and dropped in half of a Daishi! XD No matter, for Ian.

    Second:

    http://i.imgur.com/8VGdG4K.jpg[/img]

    A new PR! Over 1600! I never expected to go this far... ^__^
     
    Last edited by a moderator: Oct 4, 2014
  9. IanSane

    IanSane Advanced Member

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    Okay, I get plenty of 1k builds in the DireWolf maybe we should make this the 1500+ club but then again Abi would be like 1 of 3....

    I came close with this build though.
    I threw it together, no idea if it was ever posted or not so apologies to anyone that laid claim to this build first. Regardless...I'd say it works....Even if I did die 3 minutes into the match....WITH plenty of ammo left....sigh



    [​IMG]
     
    Last edited by a moderator: Oct 4, 2014
  10. Abigail Acerose

    Abigail Acerose Active Member

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    [​IMG]



    My first game over 200 match score! =D
     
    Last edited by a moderator: Oct 4, 2014
  11. IanSane

    IanSane Advanced Member

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    Goofin off tinkering...I know...Ian, tinker? GASP! and came up with this hilariously fun build. Someones probably laid claim to the name so I'll just show you mine. Great fun in a brawl and beware lights/meds....This mech will eat your face off.

    [​IMG]

    http://i280.photobucket.com/albums/kk187/fhfwolfy/ScreenShot0022.jpg[/img]
     
  12. Blagg Zear

    Blagg Zear Star Lord

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    [​IMG]

    Finally in da Club! Where are the sexy Ladies??

     
    Last edited by a moderator: Oct 4, 2014
  13. IanSane

    IanSane Advanced Member

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    Welcome to da club! I really do think we should up this to the 1500 club though lol. I ran out with half my weps missing after a mechlab goof and managed to get 1000 dmg. The DireWolf is just THAT good.
    May I suggest a slight change to your build, it is obvious that the build works great for you but if I were to run a build based off the UAC10 and didn't want to carry 4 of them then I would probably go something like this...



    TC is a huge benefit to AC builds and especially those with slower convergence like the AC10 and 20. I dropped the UAC5 which allowed me to carry more lasers (not ammo dependant) without sacrificing alpha or sustained DPS which gave me weight/room for more ammo/cooling. By putting the 10s across both torsos instead of 1 and the arm (which would have seemed logical for poking) I mitigate the risk of losing 90% of my firepower should I lose that shoulder. I put the ammo in the arms for explosion safety since the Dire seems to rarely lose its arms only and want to avoid putting it anywhere near an engine or my other firepower. I've only been headshot once in the direwolf so I transferred some of that armor back into the legs for durability. Ignore the other armor values, everyone has their own taste for torso armor so I just left it at mechspecs default. Personally I keep 12 on the back armor but some like less than 10. Anytime I go less than 10 I start to worry about a light oneshotting me.

    I love the fact yours is different than the current meta of 5 UAC5s or my current personal favorite build my 5LBX5/5ML build
     
    Last edited by a moderator: Oct 4, 2014
  14. Blagg Zear

    Blagg Zear Star Lord

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    [member=3087]IanSane[/member]
    Thx buddy! :)
    I tried the multiple UAC5 Approach (is it really the current Meta for the DireWhale?? *doubt*), but somehow it doesn't have the Oomph Effect for me. Besides i tend to waste too much Ammo on far distant targets and in the second half i was like a sitting duck. Ok, Quad ERMLas in the Arms sounds like having a good Backup, but in most of my testruns i lost that Laserarm due to TorsoTwisting.. grrr. Besides Heat Production & Cooling due to no additional Heatsinks wasn't good enough to keep all Gunz firing nonstop for a long time. So in the end that QuadERML.Arms was most time inactive in my games. :whacko:

    The multiple LBX5 Approach is good to break 1K+ Games easily, but it's difficult to kill fast enough. At least that's my experience until now with it. But THAT is very very crucial in a Direwolf Brawler Build imho - every Second you waste, the Enemy can return fire and your big CT gets cored.

    So then i tried multiple UAC10s, beginning with my Ultra Chainsaw Build with the Idea to avoid Ghost Heat. That Build is very powerful, but lacks Ammo in many Games - the only Drawback! And then i remembered that i faced some Quad UAC10 Wolves, which wrecked the whole Battlefield. But that Build requires a very very attentive Heatmanagement, which lead me to the 3+1 Approach. It has the Burst Firepower of 7(!) UAC5 at almost the same optimal Range with little Ghost Heat and plenty of Ammo to go beyond 1K+ or even 1.5K+. The single CT-ERMLas is imo very important to fire additional Damage. The Arms.Lasers are just nice2have backup. In most of my games i only used them, when i need them for the extra Alphastrike Damage or when Ammo is gone. But usually the Firepower of 3UAC10+1UAC5+1ERML = 30(x2) + 5(x2) + 7 = 42(77) is totally wrecking (before the Jams come). I faced so many other Assaults, Atlases, Stalkers, Warhawks, Direwolves, most times i cored them within a Time Frame of 5seconds before they could turn any of my components orange-reddish! :cool:

    Here is another Testrun (and it's still not Basiced, imagine this Monster is on Master Lvl and Cooling + Movement Speed is powered up!):
    [​IMG]
    (Credits to the nasty SRM.Shadowhawk Pilot, who killed me in the end)
     
  15. IanSane

    IanSane Advanced Member

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    Well...I love the build I recommended to you! Got home, threw it together, first game... Most definitely a carry hard build. I'd love to see it in the hands of a GOOD pilot.

    [​IMG]


    http://i280.photobucket.com/albums/kk187/fhfwolfy/ScreenShot0027.jpg[/img]
     
  16. Falconium

    Falconium Administrator Staff Member

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    Finally got a couple 1000+ matches tonight . . . took so long! (Just the Basic efficiencies so far, no elites yet.)

    "First match of the night." :)
    [​IMG]

    "Can't carry . . . I just can't!" :rolleyes: :rofl:
    http://i.imgur.com/qtRLuZX.jpg[/img]


    My build:

    No consumables . . .
     
    Last edited by a moderator: Oct 4, 2014
  17. RAMJB

    RAMJB Active Member

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    My first game ever in a direwolf:

    [​IMG]

    4xUAC5, 6xcERMLs

    This thing is...something else. I stripped the face off two gauss direwolves.

    Granted, it was a tunnel action in Crimson, but if a barebones no-basic-skill DW can do this kind of carnage...isn't this mech "a little bit" OP?
     
  18. Darksteel165

    Darksteel165 New Member

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    With

     
    Last edited by a moderator: Oct 4, 2014
  19. Motörhead

    Motörhead Benefactor

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  20. RAMJB

    RAMJB Active Member

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    This thing is pure cheese XDDDD

    [​IMG]

    With a modified LB5 build (I don't like putting 90% of my firepower in ballistics. They run outta ammo. So I added a crapload of ammo on top of it :p):

     
    Last edited by a moderator: Oct 4, 2014
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