BLR-1D "LAZER" (4x LLas, XL400)

Thread in 'BLR-1D' started by I_AM_ZHOUL!!!, Oct 22, 2013.

  1. I_AM_ZHOUL!!!

    I_AM_ZHOUL!!! Well-Known Member

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    BLR-1D

    Very simple build... fast as possible with great heat efficiency....
    3 triggers
    1-LT
    2-RT
    3-Alpha
     
  2. The Verge

    The Verge Moderator Staff Member

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    I think this would work better in a CTF-3D or a thunderbolt. JJ are always better than speed when it comes to long range.
     
  3. Cyanid7

    Cyanid7 Active Member

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    Might be true, but doesn´t help anybody who wants to grind out the BLRs :cool:

    On the build:

    I would go for 4xERLLas, still a HE of 46%.
     
  4. Blagg Zear

    Blagg Zear Star Lord

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    Try this for grinding:

    http://mwo.smurfy-net.de/mechlab#i=119&l=f20c4cfcd2c652a8ea7834330ce7f7cd8c5e5423

    you could shoot all three LLas with little Heat Penalty and if you get engaged by Lights or you run hot, you still have high DPS/cool backupweapons.
     
  5. I_AM_ZHOUL!!!

    I_AM_ZHOUL!!! Well-Known Member

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    I don't see how either of those are a comparison cause neither can carry the amount of heatsinks this one can... thereby being slowed downed by heat much faster.... dont get me wrong I LOVE JUMPJETS!!!! But with high placement to allow great hill humping and easy side to side building cover use no other mech available can use do this as well excepting the Stalker... which is why there are 4 LL Stalker builds...

    [quote author=Cyanid7 link=topic=4350.msg26368#msg26368 date=1382527559]
    Might be true, but doesn´t help anybody who wants to grind out the BLRs :cool:

    On the build:

    I would go for 4xERLLas, still a HE of 46%.
    [/quote]

    ERLL are a viable option but again the whole point was to keep as high rate of LL fire as possible... still would have good heat efficiency though...

    [quote author=Blagg Zear link=topic=4350.msg26371#msg26371 date=1382528643]
    you could shoot all three LLas with little Heat Penalty and if you get engaged by Lights or you run hot, you still have high DPS/cool backupweapons.
    [/quote]

    4LL will leg any light that doesn't run away fairly quickly and they will when their legs turn red... this is a direct fire support mech like a Flashman... stay with the team and provide Direct-Fire support... it has a solid build and lance placement... doesn't have to do everything... DF should be focused on heavies & assaults... thats its job

    Nathan


    BLR-1G]=http://mwo.smurfy-net.de/mechlab#i=118&l=11b032511d7bad58b1d0b1ec70a25c3639daf56c]BLR-1G

    There is the closest we can come to the Flashman-8K currently which since it was so well designed for its assigned task there are only 2 variants... the original & downgraded version, so we'll never get one... :-(


    BLR-1G]=http://mwo.smurfy-net.de/mechlab#i=118&l=70642e97938da86246a7a33eeb3ccfd1f739db0d]BLR-1G

    Building a 7K is entirely possible even though the weapon placement isn't exact...
     
  6. Icepick

    Icepick New Member

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    http://mwo.smurfy-net.de/mechlab#i=119&l=04301522474dd7b5a64f475d229c7247092ab85e

    Not sure what it is, exactly, but this is my most effective build so far. I hill hump with the LLs like a Stalker, then turn on the MGs and flamer when things get close.

    Maybe its the blinding flamer or the constant ping of the MGs, but people get very freaked out by it. Suddenly they stop attacking and back up, allowing me to shoot pairs of LL at them while escaping. Lights scatter like cockroaches before it.

    The MG/Flamer thing is like a 3-ton survival kit.
     
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