https://mwo.nav-alpha.com/mechlab?b=bfbeab4c_NTG-D
https://mwo.nav-alpha.com/mechlab?b=e3807d18_NTG-PRIME Leans into the quirks, but it is only a two shot trader with some pop tart capability. With...
Trial runs went pretty well. More potential than I thought. Very cool, but short on ammo. [spoiler]
https://mwo.nav-alpha.com/mechlab?b=45e890ea_FNR-WR 65 damage thunderbolt carrier with ECM. Will eat some ghost heat on alphas. Quirks are...
Trial run [spoiler]
https://mwo.nav-alpha.com/mechlab?b=4cc25f79_DWF-C 50 point pin point alpha with good cooling and quirks. High sustained damage. Not the highest...
With BAP, ASP, and skills, you can get a lock inside of 380 meters. So, not very useful. There would be a lot of toggling back and forth. Not...
https://mwo.nav-alpha.com/mechlab?b=242e5968_CRD-7L Thunderbolt platform with ECM, TAG, a jump jet and a decent amount of ammo. Quirks HEAT-10%...
https://mwo.nav-alpha.com/mechlab?b=f4415741_BAS-B No quirks, just a heavy alpha strike. Test runs [spoiler]
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