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    <title>JVN-11F</title>
    <description>Builds for the JVN-11F variant - a 2018 loyalty reward mech.</description>
    <pubDate>Wed, 22 Apr 2026 08:20:47 +0000</pubDate>
    <lastBuildDate>Wed, 22 Apr 2026 08:20:47 +0000</lastBuildDate>
    <generator>MechSpecs.com</generator>
    <link>https://mechspecs.com/forums/jvn-11f.724/</link>
    <atom:link rel="self" type="application/rss+xml" href="https://mechspecs.com/forums/jvn-11f.724/index.rss"/>
    <item>
      <title>JVN-11F "PMG - Particule Machine Gunner" (6xMG, 1xSNPPC, 1xLPPC, 1xJJ, XL200)</title>
      <pubDate>Thu, 18 Jan 2024 13:29:11 +0000</pubDate>
      <link>https://mechspecs.com/threads/jvn-11f-pmg-particule-machine-gunner-6xmg-1xsnppc-1xlppc-1xjj-xl200.18811/</link>
      <guid>https://mechspecs.com/threads/jvn-11f-pmg-particule-machine-gunner-6xmg-1xsnppc-1xlppc-1xjj-xl200.18811/</guid>
      <author>invalid@example.com (Ether Dragan)</author>
      <dc:creator>Ether Dragan</dc:creator>
      <content:encoded><![CDATA[The javelin that wanted to be an urbanmech!<br />
<br />
<a href="https://mwo.nav-alpha.com/mechlab?b=b8e95117_JVN-11F" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fmwo.nav-alpha.com%2Fmechlab%3Fb%3Db8e95117_JVN-11F&amp;hash=62b97843761b54eeb512d875c7fb0c23" rel="nofollow">jvn-11f</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>JVN-11F "BMG - Beam Machine Gunner" (6xLMG, 2xLL, XL180)</title>
      <pubDate>Thu, 18 Jan 2024 13:27:49 +0000</pubDate>
      <link>https://mechspecs.com/threads/jvn-11f-bmg-beam-machine-gunner-6xlmg-2xll-xl180.18812/</link>
      <guid>https://mechspecs.com/threads/jvn-11f-bmg-beam-machine-gunner-6xlmg-2xll-xl180.18812/</guid>
      <author>invalid@example.com (Ether Dragan)</author>
      <dc:creator>Ether Dragan</dc:creator>
      <content:encoded><![CDATA[Long rang version with very good heat management.<br />
<a href="https://mwo.nav-alpha.com/mechlab?b=ed13871d_JVN-11F" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fmwo.nav-alpha.com%2Fmechlab%3Fb%3Ded13871d_JVN-11F&amp;hash=7ce42e6c17a597943cf0cb99ad63c231" rel="nofollow">jvn-11f</a><br />
<br />
Version with STHS for XL180 --&gt; XL200 but little less armor.<br />
<a href="https://mwo.nav-alpha.com/mechlab?b=95858261_JVN-11F" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fmwo.nav-alpha.com%2Fmechlab%3Fb%3D95858261_JVN-11F&amp;hash=b0d1e5f3899116010a56a97e0cec55e5" rel="nofollow">jvn-11f</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>JVN-11F "Stock-ish" (6xMG, 2xMPL, 3xJJ, XL255)</title>
      <pubDate>Thu, 18 Jan 2024 13:19:26 +0000</pubDate>
      <link>https://mechspecs.com/threads/jvn-11f-stock-ish-6xmg-2xmpl-3xjj-xl255.15278/</link>
      <guid>https://mechspecs.com/threads/jvn-11f-stock-ish-6xmg-2xmpl-3xjj-xl255.15278/</guid>
      <author>invalid@example.com (CarloArmato)</author>
      <dc:creator>CarloArmato</dc:creator>
      <content:encoded><![CDATA[Mech is not available on smurphy ATM<br />
6xMG, 2xMPL, 3xJJ, XL255, endostell, ferrofibrous, full armor except head (5 HP)<br />
<a href="https://mech.nav-alpha.com/#3eccbf26_JVN-11FL" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fmech.nav-alpha.com%2F%233eccbf26_JVN-11FL&amp;hash=f12ce707fc6a46936d14a272b2777cea" rel="nofollow">MechDB link here</a><br />
<div style="overflow:auto;-webkit-overflow-scrolling:touch">
<iframe src="https://mech.nav-alpha.com/api/mechcard/?token=3eccbf26_JVN-11FL" width="900" height="300" border="0">_</iframe>
</div><br />
<br />
Obvious stock upgrade with XL, JJs for improved mobility and extremely cool.<br />
It sucks it doesn&#039;t have any MG RoF quirk, but it should work.]]></content:encoded>
      <slash:comments>11</slash:comments>
    </item>
    <item>
      <title>JVN-11F "Jav-Bolt" (2x LPPC, 6x MG, 1x JJ, XL 255)</title>
      <pubDate>Tue, 16 Jan 2024 15:16:35 +0000</pubDate>
      <link>https://mechspecs.com/threads/jvn-11f-jav-bolt-2x-lppc-6x-mg-1x-jj-xl-255.17636/</link>
      <guid>https://mechspecs.com/threads/jvn-11f-jav-bolt-2x-lppc-6x-mg-1x-jj-xl-255.17636/</guid>
      <author>invalid@example.com (Wckedmunkey)</author>
      <dc:creator>Wckedmunkey</dc:creator>
      <content:encoded><![CDATA[<div style="overflow:auto;-webkit-overflow-scrolling:touch">
<iframe src="https://mech.nav-alpha.com/api/mechcard/?token=63e13568_JVN-11FL" width="900" height="300" border="0">_</iframe>
</div><br />
<br />
I was harassed  pretty consistently by a Jav earlier. This is my attempt to recreate what was used. I&#039;m sure you could drop engine a bit to add more JJ or MG ammo without compromising the efficacy of this build. This thing runs cool anyway, so I think extra DHS are redundant. This chassis has a cooldown quirk which compliments the playstyle this build suits.]]></content:encoded>
      <slash:comments>1</slash:comments>
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    <item>
      <title>JVN-11F "Simple Cricket" (2xLPPC, TC1, 6xJJ, XL255)</title>
      <pubDate>Sat, 24 Jul 2021 21:51:49 +0000</pubDate>
      <link>https://mechspecs.com/threads/jvn-11f-simple-cricket-2xlppc-tc1-6xjj-xl255.17864/</link>
      <guid>https://mechspecs.com/threads/jvn-11f-simple-cricket-2xlppc-tc1-6xjj-xl255.17864/</guid>
      <author>invalid@example.com (Ch_R0me)</author>
      <dc:creator>Ch_R0me</dc:creator>
      <content:encoded><![CDATA[The difference between this build and original Cricket from 3149, is obvious lack of future tech:<br />
- Small Cockpit (-1 slot taken compared to normal one)<br />
- Ballistic Reinforced Armor (50% decreased recieving damage from Ballistic and Missile weapons, lower protection per ton, 10 slots reserved compared to 14 by FF)<br />
- XL Gyro (Doubled slots taken, weight decreased by 50%)<br />
- XXL Engine (1/3rd slots more taken compared to XL Engine, Side Torso Destroyed will Kill the Mech (Clan version is vulnerable as well, weight decreased by 66% in comparision to the Std Engine, Extremely Expensive (5x Std Engine Equivalent))<br />
- Composite Internal Structure (Works like good ol&#039; EndoSteel Structure, but trades bulkyness (0 slots reserved instead of 14) for fragility (All Structure HP is Decreased by 50%)<br />
<br />
Also, Javelin can&#039;t mount MASC, so JJ&#039;s are used in it&#039;s place, giving it more room to maneuver in comparision to the Cricket.<br />
<br />
<div style="overflow:auto;-webkit-overflow-scrolling:touch">
<iframe src="https://mech.nav-alpha.com/api/mechcard/?token=09ca12cb_JVN-11FL" width="900" height="300" border="0">_</iframe>
</div>]]></content:encoded>
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    <item>
      <title>JVN-11F "U Jelly Bin" (2xSNPPC, 1xJJ, XL235)</title>
      <pubDate>Wed, 19 May 2021 13:07:03 +0000</pubDate>
      <link>https://mechspecs.com/threads/jvn-11f-u-jelly-bin-2xsnppc-1xjj-xl235.17744/</link>
      <guid>https://mechspecs.com/threads/jvn-11f-u-jelly-bin-2xsnppc-1xjj-xl235.17744/</guid>
      <author>invalid@example.com (CarloArmato)</author>
      <dc:creator>CarloArmato</dc:creator>
      <content:encoded><![CDATA[<div style="overflow:auto;-webkit-overflow-scrolling:touch">
<iframe src="https://mech.nav-alpha.com/api/mechcard/?token=5dd93938_JVN-11FL" width="900" height="300" border="0">_</iframe>
</div><br />
<br />
If an <span style="text-decoration: line-through">trash bin</span> urbanmech can fit 2xSNPPC, why shouldn&#039;t you fit 2xSNPPC on a javelin?<br />
<br />
Screw the MG hardpoints: you are never gonna reach the same level of <span style="text-decoration: line-through">cancer</span> DPS of the clanner&#039;s counterpart (not even close to a Myst Lynx), so go full full energy as the meta dictates.<br />
<br />
Drop further the engine for more JJs, i.e. downgrade to XL225 for 2xJJ etc.]]></content:encoded>
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    <item>
      <title>JVN-11F "Unconventional" (1xPPC, 1xLPPC, 3xJJ, XL255)</title>
      <pubDate>Fri, 13 Sep 2019 08:38:38 +0000</pubDate>
      <link>https://mechspecs.com/threads/jvn-11f-unconventional-1xppc-1xlppc-3xjj-xl255.16401/</link>
      <guid>https://mechspecs.com/threads/jvn-11f-unconventional-1xppc-1xlppc-3xjj-xl255.16401/</guid>
      <author>invalid@example.com (CarloArmato)</author>
      <dc:creator>CarloArmato</dc:creator>
      <content:encoded><![CDATA[<div style="overflow:auto;-webkit-overflow-scrolling:touch">
<iframe src="https://mech.nav-alpha.com/api/mechcard/?token=5c584987_JVN-11FL" width="900" height="300" border="0">_</iframe>
</div><br />
<br />
Screw brawling with this mech: you need to mount additional armor on arms for MGs which are not even remotely close from being effective ton wise, especially if you are facing any of the clan MG boats.<br />
<br />
1xPPC + 1xLPPC behave very similarly to a single HPPC (same damage, same range, same speed, same minimum range) but with a higher RoF. Coupled with a global 10% cooldown, good heat management, good speed and 3xJJ to reach most high advatage points, it can easily become a mid-long range poptart harasser.]]></content:encoded>
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      <title>JVN-11F "Big Piranha" (6xHMG, 2xSPL, XL235) + alt</title>
      <pubDate>Tue, 20 Nov 2018 07:19:02 +0000</pubDate>
      <link>https://mechspecs.com/threads/jvn-11f-big-piranha-6xhmg-2xspl-xl235-alt.15327/</link>
      <guid>https://mechspecs.com/threads/jvn-11f-big-piranha-6xhmg-2xspl-xl235-alt.15327/</guid>
      <author>invalid@example.com (CarloArmato)</author>
      <dc:creator>CarloArmato</dc:creator>
      <content:encoded><![CDATA[Still no Smurphy mech available....<br />
<a href="https://mech.nav-alpha.com/#a91152a2_JVN-11FL" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fmech.nav-alpha.com%2F%23a91152a2_JVN-11FL&amp;hash=eeca30d525d02ee21dea9b468033c2d3" rel="nofollow">MechDB link here</a><br />
<br />
Huge DPS (12.17), but compared to other builds it has no JJs, it is slower (it still can reach 135 km/h with speed tweak) and a bit low on ammo (58 seconds without skills and 70 seconds with skills). Please note that despite SHS, this mech will never overheat.<br />
<br />
Stick with your team and flank only at the right moment when there is no attention on you, or protect your bigger brothers in arms from light mechs untill brawl starts.<br />
<br />
ALT: you can further downgrade engine to a XL225 for half ton of ammo, but IMHO it&#039;s not worth the speed loss. From my experience, XL235 is the best bang for the weight engine.]]></content:encoded>
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      <title>JVN-11F "Snub-a-Dub-Pug" (2xSNPPC, 3xLMG, XL180, Endo, DHS)</title>
      <pubDate>Sun, 18 Nov 2018 22:41:50 +0000</pubDate>
      <link>https://mechspecs.com/threads/jvn-11f-snub-a-dub-pug-2xsnppc-3xlmg-xl180-endo-dhs.15315/</link>
      <guid>https://mechspecs.com/threads/jvn-11f-snub-a-dub-pug-2xsnppc-3xlmg-xl180-endo-dhs.15315/</guid>
      <author>invalid@example.com (krevLL)</author>
      <dc:creator>krevLL</dc:creator>
      <content:encoded><![CDATA[Stock equipment, stock engine. Get rid of the JJs and some armor on the left arm, run an... XL light with a deadside, what could go wrong?]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>JVN-11F "Distance over Time" (6xLMG 2xERML 3xJJ XL255)</title>
      <pubDate>Sat, 17 Nov 2018 00:51:07 +0000</pubDate>
      <link>https://mechspecs.com/threads/jvn-11f-distance-over-time-6xlmg-2xerml-3xjj-xl255.15301/</link>
      <guid>https://mechspecs.com/threads/jvn-11f-distance-over-time-6xlmg-2xerml-3xjj-xl255.15301/</guid>
      <author>invalid@example.com (Excalibaard)</author>
      <dc:creator>Excalibaard</dc:creator>
      <content:encoded><![CDATA[<b><span style="font-size: 18px"><div style="overflow:auto;-webkit-overflow-scrolling:touch">
<iframe src="https://mech.nav-alpha.com/api/mechcard/?token=fe082562_JVN-11FL" width="900" height="300" border="0">_</iframe>
</div></span></b><br />
<br />
A longer range build that is generally less effective than the close range DPS monsters that the other MG boats are, but the extra range helps a lot if you can&#039;t wait to get your shots in, or aren&#039;t comfortable with getting super close.<br />
<br />
<a href="https://mechspecs.com/threads/jvn-11f-distance-over-time-6xlmg-2xerml-3xjj-xl255.15301/" class="internalLink">JVN-11F &quot;Distance over Time&quot; (6xLMG 2xERML 3xJJ XL255)</a>]]></content:encoded>
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      <title>JVN-11F "Machinegun Hater" (2xLL 5xJJ TC1 XL180) +Alt(XL255)</title>
      <pubDate>Sat, 17 Nov 2018 00:46:45 +0000</pubDate>
      <link>https://mechspecs.com/threads/jvn-11f-machinegun-hater-2xll-5xjj-tc1-xl180-alt-xl255.15300/</link>
      <guid>https://mechspecs.com/threads/jvn-11f-machinegun-hater-2xll-5xjj-tc1-xl180-alt-xl255.15300/</guid>
      <author>invalid@example.com (Excalibaard)</author>
      <dc:creator>Excalibaard</dc:creator>
      <content:encoded><![CDATA[<span style="font-size: 18px"><b><div style="overflow:auto;-webkit-overflow-scrolling:touch">
<iframe src="https://mech.nav-alpha.com/api/mechcard/?token=37705a92_JVN-11FL" width="900" height="300" border="0">_</iframe>
</div></b></span><br />
<br />
Not everyone likes machineguns. This is a safe budget option for easy damage challenges as a support costing less than a million cb.<br />
<br />
Feel free to upgrade as such:<br />
<br />
<b><div style="overflow:auto;-webkit-overflow-scrolling:touch">
<iframe src="https://mech.nav-alpha.com/api/mechcard/?token=08e61d1a_JVN-11FL" width="900" height="300" border="0">_</iframe>
</div></b><br />
<br />
<a href="https://mechspecs.com/threads/jvn-11f-machinegun-hater-2xll-5xjj-tc1-xl180-alt-xl255.15300/" class="internalLink">JVN-11F &quot;Machinegun Hater&quot; (2xLL 5xJJ TC1 XL180) +Alt(XL255)</a>]]></content:encoded>
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    <item>
      <title>JVN-11F "Stock-ish v2" (3xMG, 3xHMG, 2xSPL, 2xJJ, XL255)</title>
      <pubDate>Wed, 14 Nov 2018 09:47:38 +0000</pubDate>
      <link>https://mechspecs.com/threads/jvn-11f-stock-ish-v2-3xmg-3xhmg-2xspl-2xjj-xl255.15285/</link>
      <guid>https://mechspecs.com/threads/jvn-11f-stock-ish-v2-3xmg-3xhmg-2xspl-2xjj-xl255.15285/</guid>
      <author>invalid@example.com (CarloArmato)</author>
      <dc:creator>CarloArmato</dc:creator>
      <content:encoded><![CDATA[Build not available on smuprhy ATM<br />
<a href="https://mech.nav-alpha.com/#f160fe22_JVN-11FL" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fmech.nav-alpha.com%2F%23f160fe22_JVN-11FL&amp;hash=a30b8bea036c93d6766ebbbb83a75a37" rel="nofollow">MechDB link here</a><br />
<br />
Worse range and -1 JJ but greater DPS compared to stock-ish (6xMG, 2xMPL). Despite the different ammo count between HMGs and MGs, they will empty ammo at the same time ( ~1:06 without skills, ~1:20 seconds with max ammo skills).<br />
Despite the overall lower range and lower maximum height (it&#039;s still enough to get on top of most buildings and to get out of most valleys), for it&#039;s inteded role (backstabber / brawler / leg eater) it seems a straight upgrade.]]></content:encoded>
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      <title>JVN-11F "Pragmatic" (4xMG, 2xHMG, 2xSL, 2xJJ, LAMS, XL255) + alt (SPL, XL235)</title>
      <pubDate>Wed, 14 Nov 2018 09:08:10 +0000</pubDate>
      <link>https://mechspecs.com/threads/jvn-11f-pragmatic-4xmg-2xhmg-2xsl-2xjj-lams-xl255-alt-spl-xl235.15284/</link>
      <guid>https://mechspecs.com/threads/jvn-11f-pragmatic-4xmg-2xhmg-2xsl-2xjj-lams-xl255-alt-spl-xl235.15284/</guid>
      <author>invalid@example.com (CarloArmato)</author>
      <dc:creator>CarloArmato</dc:creator>
      <content:encoded><![CDATA[Mech not available on smurphy ATM<br />
4xMG, 2xHMG, 2xSL, 2xJJ, LAMS, XL255, 1.5 ton HMG ammo, 1.5 ton MG ammo, max armor except head (0 HP) and arms (-3 HP each)<br />
<a href="https://mech.nav-alpha.com/#5a28dc5a_JVN-11FL" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fmech.nav-alpha.com%2F%235a28dc5a_JVN-11FL&amp;hash=6b397c747bc8536a1ea2a257e4f96345" rel="nofollow">MechDB link here</a><br />
<br />
Almost identical maximum DPS compared to the stock-ish build (6xMG, 2xMPL) but with the added benefit of a LAMS to protect your team mates while waiting for the push or damp incoming missiles (especially ATMs). MGs will do most of the beating and killing, and despite the shorter range of MGs, you won&#039;t have any unsynced cooldown issue like you would (instead) with my previous 1xMPL + 1xSPL attempt: MGs and HMGs have no cooldown and identical RoF (10 rounds / s) so you can safely bind them on the same weapon group and you will always empty the ammo left at the same time for both weapons (1:15 seconds without skills, 1:30 with max ammo skills).<br />
<br />
<a href="https://kitlaan.gitlab.io/mwoskill/?p=jsonbin1.5bebe35ddfd6922d0a13ab34#s=Weapons" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fkitlaan.gitlab.io%2Fmwoskill%2F%3Fp%3Djsonbin1.5bebe35ddfd6922d0a13ab34%23s%3DWeapons&amp;hash=80f5d73b4ad285ec5de50e478a8e351e" rel="nofollow">Recommended skill tree...</a><br />
<br />
<a href="https://mechspecs.com/threads/jvn-11f-pragmatic-4xmg-2xhmg-2xsl-2xjj-lams-xl255-alt-spl-xl235.15284/" class="internalLink">JVN-11F &quot;Pragmatic&quot; (4xMG, 2xHMG, 2xSL, 2xJJ, LAMS, XL255) + alt (SPL, XL235)</a>]]></content:encoded>
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    <item>
      <title>JVN-11F "Swiss army knife" (6xMG, 1xMPL, 1xSPL, LAMS, 1xJJ, XL255)</title>
      <pubDate>Wed, 14 Nov 2018 07:18:21 +0000</pubDate>
      <link>https://mechspecs.com/threads/jvn-11f-swiss-army-knife-6xmg-1xmpl-1xspl-lams-1xjj-xl255.15283/</link>
      <guid>https://mechspecs.com/threads/jvn-11f-swiss-army-knife-6xmg-1xmpl-1xspl-lams-1xjj-xl255.15283/</guid>
      <author>invalid@example.com (CarloArmato)</author>
      <dc:creator>CarloArmato</dc:creator>
      <content:encoded><![CDATA[Mech is not available on smurphy ATM<br />
<br />
6xMG, 1xMPL, 1xSPL, LAMS, 1xJJ, XL255, 2 tons of ammo, full armor<br />
Be mindful MechDB build is missing left arm hand actuator, so it&#039;s a full slot build.<br />
<a href="https://mech.nav-alpha.com/#b5509af0_JVN-11FL" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fmech.nav-alpha.com%2F%23b5509af0_JVN-11FL&amp;hash=85972e39eac14c3e04bd53326c6710db" rel="nofollow">MechDB link here</a><br />
<br />
Compared to &quot;stock-ish&quot; (2xMPL) there is a small DPS nerf due to swapping a MPL for a SPL, but you gain a LAMS which could prove useful while waiting for a push (small LRM umberella for your poking / long range team mates) or to damp a little the incoming ATMs. Heat should not be a issue.]]></content:encoded>
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    <item>
      <title>JVN-11F "Metal Slug" (6xHMG, 2xSL, 1xJJ, XL255)</title>
      <pubDate>Wed, 14 Nov 2018 00:03:58 +0000</pubDate>
      <link>https://mechspecs.com/threads/jvn-11f-metal-slug-6xhmg-2xsl-1xjj-xl255.15279/</link>
      <guid>https://mechspecs.com/threads/jvn-11f-metal-slug-6xhmg-2xsl-1xjj-xl255.15279/</guid>
      <author>invalid@example.com (CarloArmato)</author>
      <dc:creator>CarloArmato</dc:creator>
      <content:encoded><![CDATA[Mech not available on smurphy ATM<br />
6xHMG, 2xSL, 1xJJ, XL255, 3 ton of ammo, full armor except head (5HP)<br />
<a href="https://mech.nav-alpha.com/#9317f6fb_JVN-11FL" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fmech.nav-alpha.com%2F%239317f6fb_JVN-11FL&amp;hash=8f845d339b93708130d132f5fc6727b4" rel="nofollow">MechDB link here</a><br />
<br />
Better DPS compared to the almost stock build (6xMG + 2xMPL), but lower damage count.<br />
11.2 DPS is almost a piranha 12xMG, it should be very scary close range.]]></content:encoded>
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