SMN-P "Pulsar" (3x cLPL)

Thread in 'Summoner Omni Builds' started by Maurox, Sep 11, 2014.

  1. Maurox

    Maurox Well-Known Member

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    I picked up a Summoner yesterday and after trying a few LOLbuilds I made this and I'm getting reliable results with it.

    "B-b-but ghost heat!" I hear you say. Yeah, it's not really a big deal with only 3 lasers and 17 heat sinks. I think people instinctively avoid builds with any ghost heat before actually trying them out.

    Of course you have to manage the heat generation, but even without full basic skills I can get two or three alphas in a row before getting into the critical heat zone.

    Weapon groups:

    1. Chain-fire. Very useful for suppression and fast drive-by lights, you can get a nearly continuous pulse beam. Also when you are hot but need to return fire no matter what.
    2. 2x cLPL in LA. When you want a punch but you're above 50% heat.
    3. Alpha.

    This thing hits hard, has good range (525m + range module = 567m), and since it has the SMN-P right arm, the cooldown for the cLPLs is 2.925s instead of 3.25s. Haven't bought the cLPL cooldown module yet, it would bring down the cooldown to 2.5s.

    Always try to shield with the right arm.
     
    Last edited by a moderator: Oct 3, 2014
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