This is going to be a weird mech. I've found ERPPC's to be more reliable than clan lasers lately. These Rifleman are glassy, you want to keep the bad guys far away and keep your exposure time as low as possible. 10% Range quirk and high hardpoints = potentially a good PPC platfrom. Max engine rating for a blistering 58.5 kph. Max jump jets to hopefully get you into a hard to access peak position, and/or for limited pop tart usage. TC4 and CLAP for velocity, range, and sensor range boosts. Heat management of 56% isn't too bad at all, you should be able to keep those PPC's popping pretty rapidly. _ If it is like the inner sphere Rifleman 5D, you may have to insert additional energy weapons in to 'push' the ERPPC's up to the highest hardpoints. If so I will be using ERuL's: _ Heat management without the ERuL's is 53%, which isn't bad when fully skilled. You should be able to keep those PPC's popping pretty well. Your call on whether or not it is worth it to get the highest hardpoints for your PPC's in exchange for a little heat management.