Thread in 'Mad Cat MK II' started by Blagg Zear, Aug 1, 2017.
Entered the 1000+ damage club with my Deathstrike
(Budget) MCII-1 "Good old metas" (2xcGR, 2xcLPL, 2xcERML, cXL360)
Only 7 skill nodes globally, those 7 skill nodes where in operations (2 coolrun, 1 heat containment).
MCII-1 "Deadshot v2" (2xcLBX20, 4xcMPL, 2xcSRM6+A, cXL325)
some damn good numbers here! great chassis.
absolutely love how much salt flows forth from this fit. regularly hits 600+. surprised how well this mech can do c lrm80, not many mechs can and still hit the ammo required to really bring forth the rain. haven't ran out yet with this fit.
ahahah just today with that same fit.. 1 point less damage...
still lost...1076 damage yet still couldn't carry....sadface. it took 6 of them flanking me on the side coming around a hill all at once, ugh ><
ok one more lol
whew, my top dmg score in PH today.
I had a bunch of these on my phone so I thought why the heck not
2 UAC10 2 ERPPC
2 UAC10 2 UAC 5
The Five-and-Dime build. It feels like very little of this damage was actually useful. Lot of low-damage, slow projectiles that are easily twisted... I don't like this build.
Separate names with a comma.