Solaris MCII-B "King of Clubs" (1xcUAC20, 2xcUAC10, 2xcSRM6, 2xcHML, cXL360)

Thread in 'MCII-B' started by Remover of Obstacles, Apr 14, 2018.



  1. Solaris theory crafting


    Test Runs
    No Arty, no consumable skills.
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    Last edited: Apr 15, 2018
    iDarkelf likes this.
  2. Shock

    Shock Patron of the Underdog Staff Member

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    I like how you're taking advantage of the fact you won't need much ammo in Solaris. Being able to cut ammo carried in half is going to do wonders for some mechs.
     
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