Casual JVN-11F "Stock-ish" (6xMG, 2xMPL, 3xJJ, XL255)
5/5,

4 ratings

Thread in 'JVN-11F' started by CarloArmato, Nov 13, 2018.

  1. CarloArmato

    CarloArmato Professional Potato Carrier

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    Mech is not available on smurphy ATM
    6xMG, 2xMPL, 3xJJ, XL255, endostell, ferrofibrous, full armor except head (5 HP)
    MechDB link here


    Obvious stock upgrade with XL, JJs for improved mobility and extremely cool.
    It sucks it doesn't have any MG RoF quirk, but it should work.
     
    Last edited: Oct 19, 2019
    Foxhunter, Tollas669 and waaaaaaaat like this.
  2. waaaaaaaat

    waaaaaaaat Active Member

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    This is the build. Devastating or a dud depending on your team and play, but hits above its weight, like an IS version of the Arctic Cheetah E. The arms want to fall off.

    Works on any map in the game, so it is excellent in quick play. Too fragile for faction play?

    I got 5 kills in this mech the first time I played it.
     
  3. BrunoSSace

    BrunoSSace New Member

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    Nearly the same build I used but I down graded the engine to a xl 225. Fitted more ammo and jumpjets. Mean little fish.
     
  4. waaaaaaaat

    waaaaaaaat Active Member

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    Having run this at XL235 as a test, it's not a lot of ammo or jets that you get for the small weight difference. Remember that the XL255 comes with an extra heat sink packed in (which is what allows you to run ferro fibrous instead of light ferro fibrous). I think the smaller engines aren't justifiable on this variant of the mech.

    What is helping you survive longer? Speed or jets? Where can I get with 4+ jets that 2 or 3 won't take me?
     
    CarloArmato likes this.
  5. Dagonus

    Dagonus Moderator Staff Member

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    I've been running this with 2 JJs and maxed armor instead of 3 JJs. I'll try it your way, but the weapon loadout is definitely sweet.
     
  6. Dagonus

    Dagonus Moderator Staff Member

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    5/5,
    The Extra JJ is nice. Solid build for this chassis.
     
  7. waaaaaaaat

    waaaaaaaat Active Member

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    I think 2 is good, will try 3 once I get ammo skills.
     
  8. deman102712

    deman102712 Junior Member

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    5/5,
    Absolutely brutal.
     
  9. Foxhunter

    Foxhunter New Member

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    5/5,
    This is the build for this buddy!
     
  10. DerRattenmann

    DerRattenmann Active Member

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    Great build! I like it with LMGs because they have roughly the same range as the MPLas. But it really needs those ammo skills.
     
  11. Ether Dragan

    Ether Dragan Well-Known Member

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    5/5,
    Simple and powerful if played well in the late game when armor is removed and internal structures appear.

    I prefert version with MXPL, it synergis better with constant DPS weapons like MG. Dammages output are better in this way of play then classical MPL for a cost of more heat, but it's not a problem with this build.

    3xMG, 3xHMG, 2xMXPL, 1xJJ, XL255 (15 dmg/s)
    jvn-11fl

    6xHMG, 2xMXPL, XL230 - More agressive version with maximum DPS (16.8 dmg/s) but less speed.
    jvn-11f

    6xHMG, 2xSXPL, 1xJJ, XL255 - MXPL downgrad to SXPL (14.8 dmg/s), less energy rang but absolutly no heat management.
    jvn-11f

    6xLMG, 2xMXPL, 3xJJ, XL255 - If you want to stay at 300m of your target to avoid brawler builds. (12.1 dmg/s)
    jvn-11f
     
    Last edited: Jan 17, 2024
  12. Ether Dragan

    Ether Dragan Well-Known Member

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