I love the thought of the BlackJack, but it was too glassy and ran too hot. This JagerMech-S gives better damage and very nice alpha, but sacrifices mobility. Bulwark keeps this mech alive, but it benefits from Multi-Target, too. It hits hard with the AC/5s while inbound to the target (a fast spotter really helps this). **Adjustment: Move both AC/5s to one arm, move all HS to that torso, and put the ammo in that side's leg to give yourself a shield option (looks dumb, but it's practical). Switch to AC/2s and 1PPC in place of the 4MLs and add a couple JJs to turn this into a long-range sniper. Add a Comm System in this config. I might post it separately... Pros: Far more survivable than stock, about 190 Alpha, AC ammo for 15 rounds, decent heat. Cons: No shield arm, no JJ. This build shown using standard equipment. Using + or ++ is a great idea, as is a Defense Gyro.