HGN-IIC-B "High-Pugger" (2xcERPPC, 1xcGauss, 4xSRM6, TC6, cXL325) + ALT (TC1, SRM+A)

Thread in 'HGN-IIC-B' started by CarloArmato, Feb 24, 2017.

  1. CarloArmato

    CarloArmato Professional Potato Carrier

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    Long range sniper with short range punch. Very good for pugs and it always feels good to "shotgun" those SRMs in the face of whoever gets too close... But your main weapons are still your PPCs and Gauss: you should have a easier time to hit your targets thanks to the Targeting Computer, plus you should be able to get crits and blow up components pretty fast.

    If you are worrying about the SRM's ammo, you have enough ammo for 8 salvos to fire every 4 seconds, which means that you should survive at least 32 seconds (28.8 with cooldown module) to empty your SRM ammo. Spoiler ahead:
    You won't survive 32 seconds in CQC with this mech, unless you manage to finish off cored mechs with your gauss and PPCs

    ALT: since you are already good with pinpoint-damage, why not make it even better at close range equipping artemis? The main issue is that you have to downgrade your TC to a TC2 (if you want to keep 2 tons worth of SRM ammo) or to a TC1. I've not tried it out yet, but should work way better at close range.



    Feeling too hot?
    If you are not liking it because of PPCs, swap them with large pulse lasers: you will move from 30% to 38% heat efficiency. You won't have the same range (especially if you use the TC1 version), but at least you will have way better DPS
     
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